+ use a trick to improve edge dragging of arcs and circles (until we find a more proper solution)
git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5149 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
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@@ -403,6 +403,14 @@ int System::addConstraintP2PSymmetric(Point &p1, Point &p2, Line &l, int tagId)
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return addConstraintMidpointOnLine(p1, p2, l.p1, l.p2, tagId);
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}
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void System::rescaleConstraint(int id, double coeff)
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{
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if (id >= clist.size() || id < 0)
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return;
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if (clist[id])
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clist[id]->rescale(coeff);
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}
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void System::initSolution(VEC_pD ¶ms)
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{
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