Mesh: Apply clang-format
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@@ -44,57 +44,70 @@ SetOperations::SetOperations()
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short SetOperations::mustExecute() const
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{
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if (Source1.getValue() && Source2.getValue()) {
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if (Source1.isTouched())
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if (Source1.isTouched()) {
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return 1;
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if (Source2.isTouched())
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}
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if (Source2.isTouched()) {
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return 1;
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if (OperationType.isTouched())
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}
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if (OperationType.isTouched()) {
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return 1;
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}
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}
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return 0;
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}
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App::DocumentObjectExecReturn *SetOperations::execute()
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App::DocumentObjectExecReturn* SetOperations::execute()
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{
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Mesh::Feature *mesh1 = dynamic_cast<Mesh::Feature*>(Source1.getValue());
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Mesh::Feature *mesh2 = dynamic_cast<Mesh::Feature*>(Source2.getValue());
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Mesh::Feature* mesh1 = dynamic_cast<Mesh::Feature*>(Source1.getValue());
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Mesh::Feature* mesh2 = dynamic_cast<Mesh::Feature*>(Source2.getValue());
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if (mesh1 && mesh2) {
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const MeshObject& meshKernel1 = mesh1->Mesh.getValue();
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const MeshObject& meshKernel2 = mesh2->Mesh.getValue();
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std::unique_ptr<MeshObject> pcKernel(new MeshObject()); // Result Meshkernel
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std::unique_ptr<MeshObject> pcKernel(new MeshObject()); // Result Meshkernel
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MeshCore::SetOperations::OperationType type;
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string ot(OperationType.getValue());
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if (ot == "union")
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if (ot == "union") {
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type = MeshCore::SetOperations::Union;
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else if (ot == "intersection")
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}
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else if (ot == "intersection") {
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type = MeshCore::SetOperations::Intersect;
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else if (ot == "difference")
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}
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else if (ot == "difference") {
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type = MeshCore::SetOperations::Difference;
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else if (ot == "inner")
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}
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else if (ot == "inner") {
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type = MeshCore::SetOperations::Inner;
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else if (ot == "outer")
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}
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else if (ot == "outer") {
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type = MeshCore::SetOperations::Outer;
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else
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}
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else {
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throw Base::ValueError("Operation type must either be 'union' or 'intersection'"
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" or 'difference' or 'inner' or 'outer'");
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}
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MeshCore::SetOperations setOp(meshKernel1.getKernel(), meshKernel2.getKernel(),
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pcKernel->getKernel(), type, 1.0e-5f);
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MeshCore::SetOperations setOp(meshKernel1.getKernel(),
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meshKernel2.getKernel(),
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pcKernel->getKernel(),
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type,
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1.0e-5f);
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setOp.Do();
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Mesh.setValuePtr(pcKernel.release());
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}
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else {
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// Error mesh property
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if (!mesh1)
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if (!mesh1) {
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throw Base::ValueError("First input mesh not set");
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if (!mesh2)
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}
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if (!mesh2) {
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throw Base::ValueError("Second input mesh not set");
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}
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}
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return App::DocumentObject::StdReturn;
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}
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