Merge pull request #18594 from Flast/performance/base/find_element

Base: Improved FindElement performance by reducing call of transcode
This commit is contained in:
Chris Hennes
2025-02-10 14:33:49 -06:00
committed by GitHub
5 changed files with 163 additions and 123 deletions

View File

@@ -138,7 +138,7 @@ bool Reader3MF::TryLoadModel(std::istream& str, const Component& comp)
bool Reader3MF::LoadModel(DOMDocument& xmlDocument, const Component& comp)
{
DOMNodeList* nodes = xmlDocument.getElementsByTagName(XStr("model").unicodeForm());
DOMNodeList* nodes = xmlDocument.getElementsByTagName(XStrLiteral("model").unicodeForm());
for (XMLSize_t i = 0; i < nodes->getLength(); i++) {
DOMNode* node = nodes->item(i);
if (node->getNodeType() == DOMNode::ELEMENT_NODE) {
@@ -152,8 +152,8 @@ bool Reader3MF::LoadModel(DOMDocument& xmlDocument, const Component& comp)
bool Reader3MF::LoadResourcesAndBuild(DOMElement* node, const Component& comp)
{
bool resource =
LoadResources(node->getElementsByTagName(XStr("resources").unicodeForm()), comp);
bool build = LoadBuild(node->getElementsByTagName(XStr("build").unicodeForm()));
LoadResources(node->getElementsByTagName(XStrLiteral("resources").unicodeForm()), comp);
bool build = LoadBuild(node->getElementsByTagName(XStrLiteral("build").unicodeForm()));
return (resource && build);
}
@@ -167,7 +167,8 @@ bool Reader3MF::LoadResources(DOMNodeList* nodes, const Component& comp)
DOMNode* node = nodes->item(i);
if (node->getNodeType() == DOMNode::ELEMENT_NODE) {
auto elem = static_cast<DOMElement*>(node);
DOMNodeList* objectList = elem->getElementsByTagName(XStr("object").unicodeForm());
DOMNodeList* objectList =
elem->getElementsByTagName(XStrLiteral("object").unicodeForm());
return LoadObject(objectList, comp);
}
}
@@ -185,7 +186,7 @@ bool Reader3MF::LoadBuild(DOMNodeList* nodes)
DOMNode* node = nodes->item(i);
if (node->getNodeType() == DOMNode::ELEMENT_NODE) {
auto elem = static_cast<DOMElement*>(node);
DOMNodeList* objectList = elem->getElementsByTagName(XStr("item").unicodeForm());
DOMNodeList* objectList = elem->getElementsByTagName(XStrLiteral("item").unicodeForm());
return LoadItems(objectList);
}
}
@@ -210,12 +211,12 @@ bool Reader3MF::LoadItems(DOMNodeList* nodes)
void Reader3MF::LoadItem(DOMNamedNodeMap* nodeMap)
{
DOMNode* idAttr = nodeMap->getNamedItem(XStr("objectid").unicodeForm());
DOMNode* idAttr = nodeMap->getNamedItem(XStrLiteral("objectid").unicodeForm());
if (idAttr) {
std::string id = StrX(idAttr->getNodeValue()).c_str();
int idValue = std::stoi(id);
DOMNode* transformAttr = nodeMap->getNamedItem(XStr("transform").unicodeForm());
DOMNode* transformAttr = nodeMap->getNamedItem(XStrLiteral("transform").unicodeForm());
if (transformAttr) {
std::optional<Base::Matrix4D> mat = ReadTransform(transformAttr);
if (mat) {
@@ -280,17 +281,19 @@ bool Reader3MF::LoadObject(DOMNodeList* nodes, const Component& comp)
for (XMLSize_t i = 0; i < nodes->getLength(); i++) {
DOMNode* objectNode = nodes->item(i);
if (objectNode->getNodeType() == DOMNode::ELEMENT_NODE) {
DOMNode* idAttr = objectNode->getAttributes()->getNamedItem(XStr("id").unicodeForm());
DOMNode* idAttr =
objectNode->getAttributes()->getNamedItem(XStrLiteral("id").unicodeForm());
auto elem = static_cast<DOMElement*>(objectNode);
if (idAttr) {
int id = std::stoi(StrX(idAttr->getNodeValue()).c_str());
DOMNodeList* meshNode = elem->getElementsByTagName(XStr("mesh").unicodeForm());
DOMNodeList* meshNode =
elem->getElementsByTagName(XStrLiteral("mesh").unicodeForm());
if (meshNode->getLength() > 0) {
LoadMesh(meshNode, id, comp);
}
else {
DOMNodeList* compNode =
elem->getElementsByTagName(XStr("components").unicodeForm());
elem->getElementsByTagName(XStrLiteral("components").unicodeForm());
LoadComponents(compNode, id);
}
}
@@ -321,7 +324,8 @@ void Reader3MF::LoadComponents(DOMNodeList* nodes, int id)
DOMNode* objectNode = nodes->item(i);
if (objectNode->getNodeType() == DOMNode::ELEMENT_NODE) {
auto elem = static_cast<DOMElement*>(objectNode);
DOMNodeList* compNode = elem->getElementsByTagName(XStr("component").unicodeForm());
DOMNodeList* compNode =
elem->getElementsByTagName(XStrLiteral("component").unicodeForm());
if (compNode->getLength() > 0) {
LoadComponent(compNode, id);
}
@@ -353,13 +357,13 @@ void Reader3MF::LoadComponent(DOMNamedNodeMap* attr, int id)
Component component;
component.id = id;
if (DOMNode* pathAttr = attr->getNamedItem(XStr("p:path").unicodeForm())) {
if (DOMNode* pathAttr = attr->getNamedItem(XStrLiteral("p:path").unicodeForm())) {
component.path = StrX(pathAttr->getNodeValue()).c_str();
}
if (DOMNode* idAttr = attr->getNamedItem(XStr("objectid").unicodeForm())) {
if (DOMNode* idAttr = attr->getNamedItem(XStrLiteral("objectid").unicodeForm())) {
component.objectId = std::stoi(StrX(idAttr->getNodeValue()).c_str());
}
if (DOMNode* transformAttr = attr->getNamedItem(XStr("transform").unicodeForm())) {
if (DOMNode* transformAttr = attr->getNamedItem(XStrLiteral("transform").unicodeForm())) {
std::optional<Base::Matrix4D> mat = ReadTransform(transformAttr);
if (mat) {
component.transform = mat.value();
@@ -382,8 +386,9 @@ void Reader3MF::LoadMesh(DOMNodeList* nodes, int id, const Component& comp)
auto elem = static_cast<DOMElement*>(node);
MeshPointArray points;
MeshFacetArray facets;
LoadVertices(elem->getElementsByTagName(XStr("vertices").unicodeForm()), points);
LoadTriangles(elem->getElementsByTagName(XStr("triangles").unicodeForm()), facets);
LoadVertices(elem->getElementsByTagName(XStrLiteral("vertices").unicodeForm()), points);
LoadTriangles(elem->getElementsByTagName(XStrLiteral("triangles").unicodeForm()),
facets);
MeshCleanup meshCleanup(points, facets);
meshCleanup.RemoveInvalids();
@@ -408,7 +413,8 @@ void Reader3MF::LoadVertices(DOMNodeList* nodes, MeshPointArray& points)
DOMNode* node = nodes->item(i);
if (node->getNodeType() == DOMNode::ELEMENT_NODE) {
auto elem = static_cast<DOMElement*>(node);
DOMNodeList* vertexList = elem->getElementsByTagName(XStr("vertex").unicodeForm());
DOMNodeList* vertexList =
elem->getElementsByTagName(XStrLiteral("vertex").unicodeForm());
if (vertexList) {
ReadVertices(vertexList, points);
}
@@ -424,9 +430,9 @@ void Reader3MF::ReadVertices(DOMNodeList* vertexList, MeshPointArray& points)
DOMNode* vertexNode = vertexList->item(j);
DOMNamedNodeMap* attr = vertexNode->getAttributes();
if (attr) {
DOMNode* xAttr = attr->getNamedItem(XStr("x").unicodeForm());
DOMNode* yAttr = attr->getNamedItem(XStr("y").unicodeForm());
DOMNode* zAttr = attr->getNamedItem(XStr("z").unicodeForm());
DOMNode* xAttr = attr->getNamedItem(XStrLiteral("x").unicodeForm());
DOMNode* yAttr = attr->getNamedItem(XStrLiteral("y").unicodeForm());
DOMNode* zAttr = attr->getNamedItem(XStrLiteral("z").unicodeForm());
if (xAttr && yAttr && zAttr) {
// NOLINTBEGIN
float x = std::stof(StrX(xAttr->getNodeValue()).c_str());
@@ -449,7 +455,8 @@ void Reader3MF::LoadTriangles(DOMNodeList* nodes, MeshFacetArray& facets)
DOMNode* node = nodes->item(i);
if (node->getNodeType() == DOMNode::ELEMENT_NODE) {
auto elem = static_cast<DOMElement*>(node);
DOMNodeList* triangleList = elem->getElementsByTagName(XStr("triangle").unicodeForm());
DOMNodeList* triangleList =
elem->getElementsByTagName(XStrLiteral("triangle").unicodeForm());
if (triangleList) {
ReadTriangles(triangleList, facets);
}
@@ -465,9 +472,9 @@ void Reader3MF::ReadTriangles(DOMNodeList* triangleList, MeshFacetArray& facets)
DOMNode* triangleNode = triangleList->item(j);
DOMNamedNodeMap* attr = triangleNode->getAttributes();
if (attr) {
DOMNode* v1Attr = attr->getNamedItem(XStr("v1").unicodeForm());
DOMNode* v2Attr = attr->getNamedItem(XStr("v2").unicodeForm());
DOMNode* v3Attr = attr->getNamedItem(XStr("v3").unicodeForm());
DOMNode* v1Attr = attr->getNamedItem(XStrLiteral("v1").unicodeForm());
DOMNode* v2Attr = attr->getNamedItem(XStrLiteral("v2").unicodeForm());
DOMNode* v3Attr = attr->getNamedItem(XStrLiteral("v3").unicodeForm());
if (v1Attr && v2Attr && v3Attr) {
PointIndex v1 = std::stoul(StrX(v1Attr->getNodeValue()).c_str());
PointIndex v2 = std::stoul(StrX(v2Attr->getNodeValue()).c_str());