PartDesign: Return directly if occurrences is 1
In LinearPattern and PolarPattern. Skip all checks if occurrences is 1. Allows Expressions on Length/Angle that evaluates to 0 if Occurrences is 1. Co-Authored-By: 0penBrain <48731257+0penBrain@users.noreply.github.com>
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@@ -73,22 +73,17 @@ short PolarPattern::mustExecute() const
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const std::list<gp_Trsf> PolarPattern::getTransformations(const std::vector<App::DocumentObject*>)
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{
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double angle = Angle.getValue();
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double radians = Base::toRadians<double>(angle);
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if (radians < Precision::Angular())
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throw Base::ValueError("Pattern angle too small");
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int occurrences = Occurrences.getValue();
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if (occurrences < 1)
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throw Base::ValueError("At least one occurrence required");
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// Note: The original feature is NOT included in the list of transformations! Therefore
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// we start with occurrence number 1, not number 0
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std::list<gp_Trsf> transformations;
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gp_Trsf trans;
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transformations.push_back(trans); // identity transformation
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if (occurrences == 1)
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return {gp_Trsf()};
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if (occurrences < 2)
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return transformations;
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double angle = Angle.getValue();
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double radians = Base::toRadians<double>(angle);
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if (radians < Precision::Angular())
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throw Base::ValueError("Pattern angle too small");
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bool reversed = Reversed.getValue();
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double offset;
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@@ -171,6 +166,12 @@ const std::list<gp_Trsf> PolarPattern::getTransformations(const std::vector<App:
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if (reversed)
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axis.SetDirection(axis.Direction().Reversed());
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std::list<gp_Trsf> transformations;
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gp_Trsf trans;
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transformations.push_back(trans);
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// Note: The original feature is already included in the list of transformations!
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// Therefore we start with occurrence number 1
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for (int i = 1; i < occurrences; i++) {
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trans.SetRotation(axis.Axis(), i * offset);
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transformations.push_back(trans);
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