implementation classes don't inherit from UI classes
This commit is contained in:
@@ -256,4 +256,36 @@ void LocationDialog::on_direction_activated(int index)
|
||||
directionActivated(index);
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------
|
||||
|
||||
LocationDialogUiImp::~LocationDialogUiImp()
|
||||
{
|
||||
// no need to delete child widgets, Qt does it all for us
|
||||
}
|
||||
|
||||
Base::Vector3d LocationDialogUiImp::getDirection() const
|
||||
{
|
||||
return ui->getDirection();
|
||||
}
|
||||
|
||||
Base::Vector3d LocationDialogUiImp::getPosition() const
|
||||
{
|
||||
return ui->getPosition();
|
||||
}
|
||||
|
||||
void LocationDialogUiImp::changeEvent(QEvent *e)
|
||||
{
|
||||
if (e->type() == QEvent::LanguageChange) {
|
||||
ui->retranslate(this);
|
||||
}
|
||||
else {
|
||||
QDialog::changeEvent(e);
|
||||
}
|
||||
}
|
||||
|
||||
void LocationDialogUiImp::directionActivated(int index)
|
||||
{
|
||||
ui->directionActivated(this,index);
|
||||
}
|
||||
|
||||
#include "moc_InputVector.cpp"
|
||||
|
||||
Reference in New Issue
Block a user