Methods to support Toponaming element maps
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@@ -637,6 +637,11 @@ unsigned int ComplexGeoData::getMemSize() const
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return 0;
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}
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std::vector<IndexedName> ComplexGeoData::getHigherElements(const char *, bool) const
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{
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return {};
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}
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void ComplexGeoData::setMappedChildElements(const std::vector<Data::ElementMap::MappedChildElements> & children)
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{
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// DO NOT reset element map if there is one. Because we allow mixing child
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