diff --git a/src/Mod/Part/App/AppPartPy.cpp b/src/Mod/Part/App/AppPartPy.cpp
index 2a9b4d7782..7e0df3738b 100644
--- a/src/Mod/Part/App/AppPartPy.cpp
+++ b/src/Mod/Part/App/AppPartPy.cpp
@@ -2032,7 +2032,7 @@ private:
#else
#ifdef FC_OS_WIN32
//PyUNICODE is only 16 bits on Windows (wchar_t), so passing 32 bit UCS4
- //will result in unknow glyph in even positions, and wrong characters in
+ //will result in unknown glyph in even positions, and wrong characters in
//odd positions.
unichars = (Py_UNICODE*)PyUnicode_AsWideCharString(p, &pysize);
#else
@@ -2048,7 +2048,7 @@ private:
#else
#ifdef FC_OS_WIN32
//PyUNICODE is only 16 bits on Windows (wchar_t), so passing 32 bit UCS4
- //will result in unknow glyph in even positions, and wrong characters in
+ //will result in unknown glyph in even positions, and wrong characters in
//odd positions.
unichars = (Py_UNICODE*)PyUnicode_AsWideCharString(intext, &pysize);
#else
diff --git a/src/Mod/Sketcher/Gui/SketcherSettingsDisplay.ui b/src/Mod/Sketcher/Gui/SketcherSettingsDisplay.ui
index ba6406e4be..5f6527407d 100644
--- a/src/Mod/Sketcher/Gui/SketcherSettingsDisplay.ui
+++ b/src/Mod/Sketcher/Gui/SketcherSettingsDisplay.ui
@@ -257,7 +257,7 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'.
Cursor position coordinates will be displayed beside cursor while editing sketch.
- Show coodinates beside cursor while editing
+ Show coordinates beside cursor while editing
true
diff --git a/src/Mod/Sketcher/Gui/Utils.h b/src/Mod/Sketcher/Gui/Utils.h
index be518517cd..6c0a1a1853 100644
--- a/src/Mod/Sketcher/Gui/Utils.h
+++ b/src/Mod/Sketcher/Gui/Utils.h
@@ -129,13 +129,12 @@ void removeRedundantHorizontalVertical(Sketcher::SketchObject* psketch,
void ConstraintToAttachment(Sketcher::GeoElementId element, Sketcher::GeoElementId attachment, double distance, App::DocumentObject* obj);
-//convenience functions for cursor coodinates
+//convenience functions for cursor coordinates
bool hideUnits();
bool showCursorCoords();
bool useSystemDecimals();
std::string lengthToDisplayFormat(double value, int digits);
std::string angleToDisplayFormat(double value, int digits);
-
}
/// converts a 2D vector into a 3D vector in the XY plane