Intergrate Werners PCL Triangulation patch and upgrade it to PCL 1.7
This commit is contained in:
@@ -34,7 +34,7 @@
|
||||
#include <pcl/point_types.h>
|
||||
#include <pcl/features/normal_3d.h>
|
||||
#include <pcl/surface/mls.h>
|
||||
#include <pcl/surface/mls_omp.h>
|
||||
#include <pcl/point_traits.h>
|
||||
#include <pcl/surface/gp3.h>
|
||||
#include <pcl/surface/grid_projection.h>
|
||||
#include <pcl/surface/convex_hull.h>
|
||||
@@ -121,7 +121,7 @@ void SurfaceTriangulation::perform()
|
||||
for (size_t d = 0; d < mesh.cloud.fields.size(); ++d) {
|
||||
int c = 0;
|
||||
// adding vertex
|
||||
if ((mesh.cloud.fields[d].datatype == sensor_msgs::PointField::FLOAT32) && (
|
||||
if ((mesh.cloud.fields[d].datatype == pcl::PCLPointField::FLOAT32) && (
|
||||
mesh.cloud.fields[d].name == "x" ||
|
||||
mesh.cloud.fields[d].name == "y" ||
|
||||
mesh.cloud.fields[d].name == "z"))
|
||||
|
||||
Reference in New Issue
Block a user