Material: Material editor enhancements
Continues the work of the material subsystem improvements. This merge covers the continued development of the material editor. The primary improvements are in the handling of 2D and 3D array properties. These properties are now fully editable, and can be saved and restored. The cards now separate the author and license. These were previously saved as a single item. Future support will be provided for standard open source licenses. Saving operations validate the cards to ensure UUIDs of materials are considered. Warnings are given when a save could potentially impact the models, such as saving over a material instead of creating a new instance. The editor is still not complete. There are a number of functional elements, such as drag/drop operations, folder creation, and deletion operations that need to be added to the main tree. State needs to be saved and restored to improve the user experience. The appearance preview also needs significant work. This will be handled in a future PR.
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@@ -23,6 +23,7 @@
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#ifndef _PreComp_
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#endif
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#include <QDirIterator>
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#include <QMutexLocker>
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#include <Base/Console.h>
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@@ -34,8 +35,8 @@
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using namespace Materials;
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std::shared_ptr<std::list<ModelLibrary*>> ModelManager::_libraryList = nullptr;
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std::shared_ptr<std::map<QString, Model*>> ModelManager::_modelMap = nullptr;
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std::shared_ptr<std::list<std::shared_ptr<ModelLibrary>>> ModelManager::_libraryList = nullptr;
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std::shared_ptr<std::map<QString, std::shared_ptr<Model>>> ModelManager::_modelMap = nullptr;
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QMutex ModelManager::_mutex;
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TYPESYSTEM_SOURCE(Materials::ModelManager, Base::BaseClass)
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@@ -50,9 +51,9 @@ void ModelManager::initLibraries()
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QMutexLocker locker(&_mutex);
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if (_modelMap == nullptr) {
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_modelMap = std::make_shared<std::map<QString, Model*>>();
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_modelMap = std::make_shared<std::map<QString, std::shared_ptr<Model>>>();
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if (_libraryList == nullptr) {
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_libraryList = std::make_shared<std::list<ModelLibrary*>>();
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_libraryList = std::make_shared<std::list<std::shared_ptr<ModelLibrary>>>();
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}
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// Load the libraries
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@@ -60,12 +61,12 @@ void ModelManager::initLibraries()
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}
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}
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bool ModelManager::isModel(const fs::path& p)
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bool ModelManager::isModel(const QString& file)
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{
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// if (!fs::is_regular_file(p))
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// return false;
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// check file extension
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if (p.extension() == ".yml") {
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if (file.endsWith(QString::fromStdString(".yml"))) {
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return true;
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}
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return false;
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@@ -80,36 +81,62 @@ void ModelManager::refresh()
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ModelLoader loader(_modelMap, _libraryList);
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}
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const Model& ModelManager::getModel(const QString& uuid) const
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std::shared_ptr<Model> ModelManager::getModel(const QString& uuid) const
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{
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try {
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if (_modelMap == nullptr) {
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throw Uninitialized();
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}
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return *(_modelMap->at(uuid));
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return _modelMap->at(uuid);
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}
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catch (std::out_of_range const&) {
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throw ModelNotFound();
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}
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}
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const Model& ModelManager::getModelByPath(const QString& path) const
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std::shared_ptr<Model> ModelManager::getModelByPath(const QString& path) const
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{
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const QString& uuid = ModelLoader::getUUIDFromPath(path);
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const Model& model = getModel(uuid);
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QString cleanPath = QDir::cleanPath(path);
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return model;
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for (auto library : *_libraryList) {
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// Base::Console().Log("ModelManager::getModelByPath() Checking library '%s'->'%s'\n",
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// library->getName().toStdString().c_str(),
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// library->getDirectory().toStdString().c_str());
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if (cleanPath.startsWith(library->getDirectory())) {
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// Base::Console().Log("ModelManager::getModelByPath() Library '%s'\n",
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// library->getDirectory().toStdString().c_str());
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// Base::Console().Log("ModelManager::getModelByPath() Path '%s'\n",
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// cleanPath.toStdString().c_str());
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return library->getModelByPath(cleanPath);
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}
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}
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Base::Console().Log("ModelManager::getModelByPath() Library not found for path '%s'\n",
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cleanPath.toStdString().c_str());
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throw MaterialNotFound();
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}
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const Model& ModelManager::getModelByPath(const QString& path, const QString& libraryPath) const
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std::shared_ptr<Model> ModelManager::getModelByPath(const QString& path, const QString& lib) const
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{
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QDir modelDir(QDir::cleanPath(libraryPath + QString::fromStdString("/") + path));
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QString absPath = modelDir.absolutePath();
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return getModelByPath(absPath);
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auto library = getLibrary(lib); // May throw LibraryNotFound
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return library->getModelByPath(path); // May throw ModelNotFound
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}
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bool ModelManager::passFilter(ModelFilter filter, Model::ModelType modelType) const
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std::shared_ptr<ModelLibrary> ModelManager::getLibrary(const QString& name) const
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{
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for (auto library : *_libraryList) {
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if (library->getName() == name) {
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return library;
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}
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}
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throw LibraryNotFound();
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}
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bool ModelManager::passFilter(ModelFilter filter, Model::ModelType modelType)
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{
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switch (filter) {
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case ModelFilter_None:
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@@ -124,49 +151,3 @@ bool ModelManager::passFilter(ModelFilter filter, Model::ModelType modelType) co
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return false;
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}
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std::shared_ptr<std::map<QString, ModelTreeNode*>>
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ModelManager::getModelTree(const ModelLibrary& library, ModelFilter filter) const
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{
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std::shared_ptr<std::map<QString, ModelTreeNode*>> modelTree =
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std::make_shared<std::map<QString, ModelTreeNode*>>();
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for (auto it = _modelMap->begin(); it != _modelMap->end(); it++) {
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auto filename = it->first;
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auto model = it->second;
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if (model->getLibrary() == library && passFilter(filter, model->getType())) {
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fs::path path = model->getDirectory().toStdString();
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Base::Console().Log("Relative path '%s'\n\t", path.string().c_str());
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// Start at the root
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std::shared_ptr<std::map<QString, ModelTreeNode*>> node = modelTree;
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for (auto itp = path.begin(); itp != path.end(); itp++) {
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if (isModel(itp->string())) {
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ModelTreeNode* child = new ModelTreeNode();
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child->setData(model);
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(*node)[QString::fromStdString(itp->string())] = child;
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}
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else {
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// Add the folder only if it's not already there
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QString folderName = QString::fromStdString(itp->string());
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std::shared_ptr<std::map<QString, ModelTreeNode*>> mapPtr;
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if (node->count(QString::fromStdString(itp->string())) == 0) {
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mapPtr = std::make_shared<std::map<QString, ModelTreeNode*>>();
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ModelTreeNode* child = new ModelTreeNode();
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child->setFolder(mapPtr);
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(*node)[QString::fromStdString(itp->string())] = child;
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node = mapPtr;
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}
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else {
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node = (*node)[QString::fromStdString(itp->string())]->getFolder();
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}
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}
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Base::Console().Log("'%s' ", itp->string().c_str());
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}
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Base::Console().Log("\n");
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}
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}
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return modelTree;
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}
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