[TD]Py Cosmetic Vertex, Line, Circle Arc
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@@ -55,12 +55,6 @@ double Rez::guiX(double x)
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return getRezFactor() * x;
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}
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Base::Vector2d Rez::guiX(Base::Vector2d v)
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{
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Base::Vector2d result(guiX(v.y),guiX(v.y));
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return result;
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}
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Base::Vector3d Rez::guiX(Base::Vector3d v)
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{
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Base::Vector3d result(guiX(v.x),guiX(v.y),guiX(v.z));
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@@ -73,12 +67,6 @@ double Rez::appX(double x)
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return x / getRezFactor();
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}
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Base::Vector2d Rez::appX(Base::Vector2d v)
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{
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Base::Vector2d result(appX(v.y),appX(v.y));
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return result;
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}
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Base::Vector3d Rez::appX(Base::Vector3d v)
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{
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Base::Vector3d result(appX(v.x),appX(v.y),appX(v.z));
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