Mesh: modernize C++11

* remove redundant void-arg
* use nullptr
* replace deprecated headers
This commit is contained in:
wmayer
2022-01-26 18:05:02 +01:00
parent 213311524e
commit 59e605e6b8
88 changed files with 651 additions and 651 deletions

View File

@@ -65,8 +65,8 @@ ViewProviderMeshTransformDemolding::ViewProviderMeshTransformDemolding()
{
pcTrackballDragger = new SoTrackballDragger;
pcTrackballDragger->ref();
pcTransformDrag = 0;
pcColorMat = 0;
pcTransformDrag = nullptr;
pcColorMat = nullptr;
}
ViewProviderMeshTransformDemolding::~ViewProviderMeshTransformDemolding()
@@ -131,7 +131,7 @@ void ViewProviderMeshTransformDemolding::attach(App::DocumentObject *pcFeat)
//SbVector3f Center = boxAction->getCenter();
}
void ViewProviderMeshTransformDemolding::calcNormalVector(void)
void ViewProviderMeshTransformDemolding::calcNormalVector()
{
const MeshKernel& cMesh = static_cast<Feature*>(pcObject)->Mesh.getValue().getKernel();
@@ -165,7 +165,6 @@ void ViewProviderMeshTransformDemolding::calcMaterialIndex(const SbRotation &rot
else {
// pcMeshFaces->materialIndex .set1Value(i, 0 );
}
}
}
@@ -179,7 +178,7 @@ void ViewProviderMeshTransformDemolding::sDragEndCallback(void *This, SoDragger
static_cast<ViewProviderMeshTransformDemolding*>(This)->DragEndCallback();
}
void ViewProviderMeshTransformDemolding::DragEndCallback(void)
void ViewProviderMeshTransformDemolding::DragEndCallback()
{
SbRotation rot = pcTrackballDragger->rotation.getValue();
calcMaterialIndex(rot);
@@ -188,7 +187,7 @@ void ViewProviderMeshTransformDemolding::DragEndCallback(void)
}
void ViewProviderMeshTransformDemolding::valueChangedCallback(void)
void ViewProviderMeshTransformDemolding::valueChangedCallback()
{
//Base::Console().Log("Value change Callback\n");
//setTransformation(pcTrackballDragger->getMotionMatrix());
@@ -218,7 +217,7 @@ const char* ViewProviderMeshTransformDemolding::getDefaultDisplayMode() const
return "Demold";
}
std::vector<std::string> ViewProviderMeshTransformDemolding::getDisplayModes(void) const
std::vector<std::string> ViewProviderMeshTransformDemolding::getDisplayModes() const
{
std::vector<std::string> StrList = ViewProviderMesh::getDisplayModes();
StrList.push_back("Demold");