ReverseEngineering: Fix header uniformity + trailing whitespace
[skip ci]
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@@ -347,9 +347,9 @@ void GridReconstruction::perform(int ksearch)
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GridProjection<PointNormal> grid;
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// Set parameters
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grid.setResolution(0.005);
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grid.setPaddingSize(3);
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grid.setNearestNeighborNum(100);
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grid.setResolution(0.005);
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grid.setPaddingSize(3);
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grid.setNearestNeighborNum(100);
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grid.setMaxBinarySearchLevel(10);
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grid.setInputCloud (cloud_with_normals);
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grid.setSearchMethod (tree2);
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@@ -395,9 +395,9 @@ void GridReconstruction::perform(const std::vector<Base::Vector3f>& normals)
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GridProjection<PointNormal> grid;
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// Set parameters
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grid.setResolution(0.005);
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grid.setPaddingSize(3);
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grid.setNearestNeighborNum(100);
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grid.setResolution(0.005);
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grid.setPaddingSize(3);
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grid.setNearestNeighborNum(100);
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grid.setMaxBinarySearchLevel(10);
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grid.setInputCloud (cloud_with_normals);
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grid.setSearchMethod (tree);
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