ReverseEngineering: implement mesh segmentation workflow
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254
src/Mod/ReverseEngineering/Gui/Segmentation.cpp
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254
src/Mod/ReverseEngineering/Gui/Segmentation.cpp
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/***************************************************************************
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* Copyright (c) 2012 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <sstream>
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# include <BRep_Builder.hxx>
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# include <BRepBuilderAPI_MakePolygon.hxx>
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# include <Standard_Failure.hxx>
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# include <TopoDS_Compound.hxx>
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# include <TopoDS_Wire.hxx>
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#endif
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#include "Segmentation.h"
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#include "ui_Segmentation.h"
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#include <Base/Console.h>
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#include <App/Application.h>
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#include <App/Document.h>
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#include <App/DocumentObjectGroup.h>
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#include <Gui/WaitCursor.h>
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#include <Mod/Mesh/App/Core/Approximation.h>
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#include <Mod/Mesh/App/Core/Algorithm.h>
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#include <Mod/Mesh/App/Core/Segmentation.h>
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#include <Mod/Mesh/App/Core/Curvature.h>
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#include <Mod/Mesh/App/Core/Smoothing.h>
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#include <Mod/Mesh/App/Mesh.h>
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#include <Mod/Mesh/App/MeshFeature.h>
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#include <Mod/Part/App/PartFeature.h>
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#include <Mod/Part/App/FaceMakerCheese.h>
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using namespace ReverseEngineeringGui;
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Segmentation::Segmentation(Mesh::Feature* mesh, QWidget* parent, Qt::WindowFlags fl)
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: QWidget(parent, fl)
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, ui(new Ui_Segmentation)
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, myMesh(mesh)
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{
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ui->setupUi(this);
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ui->numPln->setRange(1, INT_MAX);
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ui->numPln->setValue(100);
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ui->checkBoxSmooth->setChecked(false);
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}
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Segmentation::~Segmentation()
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{
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}
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void Segmentation::accept()
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{
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if (myMesh.expired())
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return;
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Gui::WaitCursor wc;
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bool createUnused = ui->createUnused->isChecked();
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bool createCompound = ui->createCompound->isChecked();
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BRep_Builder builder;
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TopoDS_Compound compound;
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builder.MakeCompound(compound);
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const Mesh::MeshObject* mesh = myMesh.get<Mesh::Feature>()->Mesh.getValuePtr();
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// make a copy because we might smooth the mesh before
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MeshCore::MeshKernel kernel = mesh->getKernel();
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MeshCore::MeshAlgorithm algo(kernel);
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if (ui->checkBoxSmooth->isChecked()) {
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MeshCore::LaplaceSmoothing smoother(kernel);
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smoother.Smooth(ui->smoothSteps->value());
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}
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MeshCore::MeshSegmentAlgorithm finder(kernel);
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MeshCore::MeshCurvature meshCurv(kernel);
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meshCurv.ComputePerVertex();
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std::vector<MeshCore::MeshSurfaceSegmentPtr> segm;
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if (ui->groupBoxPln->isChecked()) {
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segm.emplace_back(new MeshCore::MeshCurvaturePlanarSegment
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(meshCurv.GetCurvature(), ui->numPln->value(), ui->curvTolPln->value()));
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}
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finder.FindSegments(segm);
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// For each planar segment compute a plane and use this then for a more accurate 2nd segmentation
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std::vector<MeshCore::MeshSurfaceSegmentPtr> segmSurf;
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for (std::vector<MeshCore::MeshSurfaceSegmentPtr>::iterator it = segm.begin(); it != segm.end(); ++it) {
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const std::vector<MeshCore::MeshSegment>& data = (*it)->GetSegments();
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for (std::vector<MeshCore::MeshSegment>::const_iterator jt = data.begin(); jt != data.end(); ++jt) {
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std::vector<unsigned long> indexes = kernel.GetFacetPoints(*jt);
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MeshCore::PlaneFit fit;
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fit.AddPoints(kernel.GetPoints(indexes));
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if (fit.Fit() < FLOAT_MAX) {
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Base::Vector3f base = fit.GetBase();
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Base::Vector3f axis = fit.GetNormal();
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MeshCore::AbstractSurfaceFit* fitter = new MeshCore::PlaneSurfaceFit(base, axis);
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segmSurf.emplace_back(new MeshCore::MeshDistanceGenericSurfaceFitSegment
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(fitter, kernel, ui->numPln->value(), ui->distToPln->value()));
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}
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}
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}
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finder.FindSegments(segmSurf);
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App::Document* document = App::GetApplication().getActiveDocument();
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document->openTransaction("Segmentation");
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std::string internalname = "Segments_";
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internalname += myMesh->getNameInDocument();
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App::DocumentObjectGroup* group = static_cast<App::DocumentObjectGroup*>(document->addObject
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("App::DocumentObjectGroup", internalname.c_str()));
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std::string labelname = "Segments ";
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labelname += myMesh->Label.getValue();
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group->Label.setValue(labelname);
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std::vector<App::DocumentObject*> failures;
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algo.SetFacetFlag(MeshCore::MeshFacet::TMP0);
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for (std::vector<MeshCore::MeshSurfaceSegmentPtr>::iterator it = segmSurf.begin(); it != segmSurf.end(); ++it) {
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const std::vector<MeshCore::MeshSegment>& data = (*it)->GetSegments();
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std::shared_ptr<MeshCore::MeshDistanceGenericSurfaceFitSegment> genSegm = std::dynamic_pointer_cast
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<MeshCore::MeshDistanceGenericSurfaceFitSegment>(*it);
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for (std::vector<MeshCore::MeshSegment>::const_iterator jt = data.begin(); jt != data.end(); ++jt) {
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// reset flag for facets of segment
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algo.ResetFacetsFlag(*jt, MeshCore::MeshFacet::TMP0);
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Mesh::MeshObject* segment = mesh->meshFromSegment(*jt);
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Mesh::Feature* feaSegm = static_cast<Mesh::Feature*>(group->addObject("Mesh::Feature", "Segment"));
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Mesh::MeshObject* feaMesh = feaSegm->Mesh.startEditing();
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feaMesh->swap(*segment);
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feaSegm->Mesh.finishEditing();
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delete segment;
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std::stringstream label;
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label << feaSegm->Label.getValue() << " (" << (*it)->GetType() << ")";
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feaSegm->Label.setValue(label.str());
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if (createCompound) {
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std::list<std::vector<Base::Vector3f> > bounds;
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algo.GetFacetBorders(*jt, bounds);
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std::vector<TopoDS_Wire> wires;
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for (auto bt = bounds.begin(); bt != bounds.end(); ++bt) {
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// project the points onto the surface
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auto prj = genSegm->Project(*bt);
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BRepBuilderAPI_MakePolygon mkPoly;
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for (std::vector<Base::Vector3f>::reverse_iterator it = prj.rbegin(); it != prj.rend(); ++it) {
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mkPoly.Add(gp_Pnt(it->x,it->y,it->z));
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}
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if (mkPoly.IsDone()) {
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wires.push_back(mkPoly.Wire());
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}
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}
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try {
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TopoDS_Shape shape = Part::FaceMakerCheese::makeFace(wires);
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if (!shape.IsNull()) {
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builder.Add(compound, shape);
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}
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else {
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failures.push_back(feaSegm);
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Base::Console().Warning("Failed to create face from %s\n", feaSegm->Label.getValue());
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}
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}
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catch (Standard_Failure&) {
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failures.push_back(feaSegm);
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Base::Console().Error("Fatal failure to create face from %s\n", feaSegm->Label.getValue());
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}
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}
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}
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}
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if (createUnused) {
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// collect all facets that don't have set the flag TMP0
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std::vector<unsigned long> unusedFacets;
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algo.GetFacetsFlag(unusedFacets, MeshCore::MeshFacet::TMP0);
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if (!unusedFacets.empty()) {
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std::unique_ptr<Mesh::MeshObject> segment(mesh->meshFromSegment(unusedFacets));
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Mesh::Feature* feaSegm = static_cast<Mesh::Feature*>(group->addObject("Mesh::Feature", "Unused"));
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Mesh::MeshObject* feaMesh = feaSegm->Mesh.startEditing();
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feaMesh->swap(*segment);
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feaSegm->Mesh.finishEditing();
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}
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}
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if (createCompound) {
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Part::Feature* shapeFea = static_cast<Part::Feature*>(group->addObject("Part::Feature", "Compound"));
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shapeFea->Shape.setValue(compound);
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// create a sub-group where to move the problematic segments
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if (!failures.empty()) {
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App::DocumentObjectGroup* subgroup = static_cast<App::DocumentObjectGroup*>(group->addObject
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("App::DocumentObjectGroup", "Failed"));
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failures = group->removeObjects(failures);
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subgroup->Group.setValues(failures);
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}
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}
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document->commitTransaction();
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}
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void Segmentation::changeEvent(QEvent *e)
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{
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if (e->type() == QEvent::LanguageChange) {
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ui->retranslateUi(this);
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}
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QWidget::changeEvent(e);
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}
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// ---------------------------------------
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/* TRANSLATOR MeshGui::TaskRemoveComponents */
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TaskSegmentation::TaskSegmentation(Mesh::Feature* mesh)
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{
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widget = new Segmentation(mesh);
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taskbox = new Gui::TaskView::TaskBox(
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QPixmap(), widget->windowTitle(), false, 0);
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taskbox->groupLayout()->addWidget(widget);
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Content.push_back(taskbox);
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}
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TaskSegmentation::~TaskSegmentation()
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{
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// automatically deleted in the sub-class
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}
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bool TaskSegmentation::accept()
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{
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widget->accept();
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return true;
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}
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#include "moc_Segmentation.cpp"
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