Part: Geometry - refactor py functions into class for code reuse
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committed by
abdullahtahiriyo
parent
2b50e59d48
commit
5c492f727c
@@ -383,6 +383,58 @@ Geometry *Geometry::clone(void) const
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return cpy;
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}
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void Geometry::mirror(Base::Vector3d point)
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{
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gp_Pnt pnt(point.x, point.y, point.z);
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handle()->Mirror(pnt);
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}
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void Geometry::mirror(Base::Vector3d point, Base::Vector3d dir)
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{
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gp_Ax1 ax1(gp_Pnt(point.x,point.y,point.z), gp_Dir(dir.x,dir.y,dir.z));
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handle()->Mirror(ax1);
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}
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void Geometry::rotate(Base::Placement plm)
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{
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Base::Rotation rot(plm.getRotation());
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Base::Vector3d pnt, dir;
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double angle;
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rot.getValue(dir, angle);
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pnt = plm.getPosition();
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gp_Ax1 ax1(gp_Pnt(pnt.x,pnt.y,pnt.z), gp_Dir(dir.x,dir.y,dir.z));
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handle()->Rotate(ax1, angle);
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}
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void Geometry::scale(Base::Vector3d vec, double scale)
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{
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gp_Pnt pnt(vec.x, vec.y, vec.z);
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handle()->Scale(pnt, scale);
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}
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void Geometry::transform(Base::Matrix4D mat)
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{
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gp_Trsf trf;
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trf.SetValues(mat[0][0],mat[0][1],mat[0][2],mat[0][3],
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mat[1][0],mat[1][1],mat[1][2],mat[1][3],
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mat[2][0],mat[2][1],mat[2][2],mat[2][3]
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#if OCC_VERSION_HEX < 0x060800
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, 0.00001,0.00001
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#endif
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); //precision was removed in OCCT CR0025194
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handle()->Transform(trf);
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}
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void Geometry::translate(Base::Vector3d vec)
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{
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gp_Vec trl(vec.x, vec.y, vec.z);
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handle()->Translate(trl);
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}
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// -------------------------------------------------
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TYPESYSTEM_SOURCE(Part::GeomPoint,Part::Geometry)
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