From 5dc8144720b5b5c845f02f492131a34887d31b3c Mon Sep 17 00:00:00 2001 From: Uwe Date: Sun, 23 Jan 2022 05:09:45 +0100 Subject: [PATCH] [PD] uniform default Pad/Pocket lengths - the initialization of the length was different than the default set in Command.cpp - it is annoying that the default 2nd length was 10 and 20 times the default for the 1st length -> uniform and take the same than the 1st length --- src/Mod/PartDesign/App/FeaturePad.cpp | 4 ++-- src/Mod/PartDesign/App/FeaturePocket.cpp | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/Mod/PartDesign/App/FeaturePad.cpp b/src/Mod/PartDesign/App/FeaturePad.cpp index 72e77dfda0..ce5c1dd546 100644 --- a/src/Mod/PartDesign/App/FeaturePad.cpp +++ b/src/Mod/PartDesign/App/FeaturePad.cpp @@ -66,8 +66,8 @@ Pad::Pad() ADD_PROPERTY_TYPE(Type, (0L), "Pad", App::Prop_None, "Pad type"); Type.setEnums(TypeEnums); - ADD_PROPERTY_TYPE(Length, (100.0), "Pad", App::Prop_None, "Pad length"); - ADD_PROPERTY_TYPE(Length2, (100.0), "Pad", App::Prop_None, "Pad length in 2nd direction"); + ADD_PROPERTY_TYPE(Length, (10.0), "Pad", App::Prop_None, "Pad length"); + ADD_PROPERTY_TYPE(Length2, (10.0), "Pad", App::Prop_None, "Pad length in 2nd direction"); ADD_PROPERTY_TYPE(UseCustomVector, (false), "Pad", App::Prop_None, "Use custom vector for pad direction"); ADD_PROPERTY_TYPE(Direction, (Base::Vector3d(1.0, 1.0, 1.0)), "Pad", App::Prop_None, "Pad direction vector"); ADD_PROPERTY_TYPE(ReferenceAxis, (0), "Pad", App::Prop_None, "Reference axis of direction"); diff --git a/src/Mod/PartDesign/App/FeaturePocket.cpp b/src/Mod/PartDesign/App/FeaturePocket.cpp index 962563f518..5e1a131ae7 100644 --- a/src/Mod/PartDesign/App/FeaturePocket.cpp +++ b/src/Mod/PartDesign/App/FeaturePocket.cpp @@ -65,8 +65,8 @@ Pocket::Pocket() ADD_PROPERTY_TYPE(Type, ((long)0), "Pocket", App::Prop_None, "Pocket type"); Type.setEnums(TypeEnums); - ADD_PROPERTY_TYPE(Length, (100.0), "Pocket", App::Prop_None, "Pocket length"); - ADD_PROPERTY_TYPE(Length2, (100.0), "Pocket", App::Prop_None, "Pocket length in 2nd direction"); + ADD_PROPERTY_TYPE(Length, (5.0), "Pocket", App::Prop_None, "Pocket length"); + ADD_PROPERTY_TYPE(Length2, (5.0), "Pocket", App::Prop_None, "Pocket length in 2nd direction"); ADD_PROPERTY_TYPE(UseCustomVector, (false), "Pocket", App::Prop_None, "Use custom vector for pocket direction"); ADD_PROPERTY_TYPE(Direction, (Base::Vector3d(1.0, 1.0, 1.0)), "Pocket", App::Prop_None, "Pocket direction vector"); ADD_PROPERTY_TYPE(ReferenceAxis, (0), "Pocket", App::Prop_None, "Reference axis of direction");