[Sketch] Gui: improve precompiled headers
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@@ -20,5 +20,4 @@
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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@@ -20,7 +20,6 @@
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* *
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***************************************************************************/
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#ifndef __PRECOMPILED_GUI__
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#define __PRECOMPILED_GUI__
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@@ -33,41 +32,34 @@
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#ifdef _PreComp_
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// standard
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#include <iostream>
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#include <cassert>
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#include <cfloat>
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#include <cmath>
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#include <cstdlib>
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// STL
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#include <vector>
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#include <map>
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#include <string>
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#include <list>
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#include <set>
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#include <algorithm>
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#include <stack>
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#include <queue>
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#include <bitset>
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#include <functional>
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#include <map>
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#include <memory>
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#include <vector>
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// Boost
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#include <boost/math/special_functions/fpclassify.hpp>
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#include <boost/bind/bind.hpp>
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#include <boost/scoped_ptr.hpp>
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#ifdef FC_OS_WIN32
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# define NOMINMAX
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# include <windows.h>
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#endif
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// OCC
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#include <Standard_Version.hxx>
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#include <GC_MakeEllipse.hxx>
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// OpenCasCade
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#include <BRep_Tool.hxx>
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#include <GC_MakeEllipse.hxx>
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#include <gp_Pnt.hxx>
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#include <Precision.hxx>
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#include <TopTools_IndexedMapOfShape.hxx>
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#include <Standard_Version.hxx>
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#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
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#include <TopTools_IndexedMapOfShape.hxx>
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#include <TopExp.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopoDS.hxx>
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@@ -75,44 +67,27 @@
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#include <TopoDS_Shape.hxx>
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#include <TopoDS_Vertex.hxx>
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// Qt Toolkit
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#ifndef __QtAll__
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# include <Gui/QtAll.h>
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#endif
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// Qt
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# include <QApplication>
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# include <QDebug>
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# include <QGuiApplication>
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# include <QInputDialog>
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# include <QKeyEvent>
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# include <QMenu>
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# include <QMessageBox>
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#include <qdebug.h>
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#include <QString>
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# include <QPainter>
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# include <QPixmapCache>
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# include <QRegularExpression>
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# include <QScreen>
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# include <QShortcut>
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# include <QString>
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# include <QStyledItemDelegate>
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// all of Inventor
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#ifndef __InventorAll__
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# include <Gui/InventorAll.h>
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#endif
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#include <Inventor/SbImage.h>
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#include <Inventor/sensors/SoSensor.h>
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#include <Inventor/actions/SoGetMatrixAction.h>
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#include <Inventor/elements/SoFontNameElement.h>
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#include <Inventor/elements/SoFontSizeElement.h>
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#include <Inventor/elements/SoModelMatrixElement.h>
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#include <Inventor/elements/SoProjectionMatrixElement.h>
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#include <Inventor/elements/SoViewingMatrixElement.h>
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#include <Inventor/elements/SoViewVolumeElement.h>
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#include <Inventor/elements/SoViewportRegionElement.h>
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#include <Inventor/actions/SoGetMatrixAction.h>
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#include <Inventor/actions/SoGLRenderAction.h>
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#include <Inventor/elements/SoFocalDistanceElement.h>
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#include <Inventor/elements/SoModelMatrixElement.h>
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#include <Inventor/elements/SoProjectionMatrixElement.h>
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#include <Inventor/elements/SoViewingMatrixElement.h>
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#include <Inventor/elements/SoViewVolumeElement.h>
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#include <Inventor/elements/SoViewportRegionElement.h>
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#include <Inventor/nodes/SoCamera.h>
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#include <Inventor/nodes/SoInfo.h>
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#include <Inventor/SbTime.h>
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#endif //_PreComp_
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#endif // __PRECOMPILED_GUI__
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