Sketcher: Expose Internal Geometry for BSplines
=============================================== New convenience for the user. If the first pole is radius length constraint, then any newly exposed internal geometry is created with equality constraint to the first pole. This is really convenient in the case the user is working with polynomic bsplines, as any operation involving losing/gaining a pole (for example increase in multiplicity of a knot).
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@@ -3456,15 +3456,19 @@ int SketchObject::exposeInternalGeometry(int GeoId)
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icon.push_back(newConstr);
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if(it != controlpointgeoids.begin()) {
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// if pole-weight newly created make it equal to first weight by default
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/*Sketcher::Constraint *newConstr2 = new Sketcher::Constraint();
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newConstr2->Type = Sketcher::Equal;
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newConstr2->First = currentgeoid+incrgeo+1;
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newConstr2->FirstPos = Sketcher::none;
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newConstr2->Second = controlpointgeoids[0];
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newConstr2->SecondPos = Sketcher::none;
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// if pole-weight newly created AND first weight is radius-constrained,
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// make it equal to first weight by default
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if(isfirstweightconstrained) {
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Sketcher::Constraint *newConstr2 = new Sketcher::Constraint();
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newConstr2->Type = Sketcher::Equal;
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newConstr2->First = currentgeoid+incrgeo+1;
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newConstr2->FirstPos = Sketcher::none;
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newConstr2->Second = controlpointgeoids[0];
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newConstr2->SecondPos = Sketcher::none;
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icon.push_back(newConstr2);*/
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icon.push_back(newConstr2);
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}
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}
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else {
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controlpointgeoids[0] = currentgeoid+incrgeo+1;
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