Gui: Force OpenGL rendering for main window
This is big hack for Qt6 to force rendering using OpenGL from the beginning. Since Qt6 OpenGL context is initialized only after creating first QOpenGLWidget which results in window hiding and showing again after some delay. This causes various timing issus as the window is not supposed to do that.
This commit is contained in:
@@ -392,6 +392,14 @@ MainWindow::MainWindow(QWidget * parent, Qt::WindowFlags f)
|
||||
d->whatsthis = false;
|
||||
d->assistant = new Assistant();
|
||||
|
||||
#if (QT_VERSION >= QT_VERSION_CHECK(6,0,0))
|
||||
// this forces QT to switch to OpenGL mode, this prevents delay and flickering of the window
|
||||
// after opening project and prevent issues with double initialization of the window
|
||||
//
|
||||
// https://stackoverflow.com/questions/76026196/how-to-force-qt-to-use-the-opengl-window-type
|
||||
new QOpenGLWidget(this);
|
||||
#endif
|
||||
|
||||
// global access
|
||||
instance = this;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user