Trailing whitespace fixes

This commit is contained in:
luz.paz
2018-08-09 14:53:33 -04:00
committed by wmayer
parent fab9cad50f
commit 60bd74aaad
5 changed files with 89 additions and 89 deletions

View File

@@ -43,7 +43,7 @@ class BaseExport Persistence : public BaseClass
TYPESYSTEM_HEADER();
public:
public:
/** This method is used to get the size of objects
* It is not meant to have the exact size, it is more or less an estimation
* which runs fast! Is it two bytes or a GB?
@@ -62,12 +62,12 @@ public:
* The writer.ind() expression writes the indentation, just for pretty printing of the XML.
* As you see, the writing of the XML document is not done with a DOM implementation because
* of performance reasons. Therefore the programmer has to take care that a valid XML document
* is written. This means closing tags and writing UTF-8.
* is written. This means closing tags and writing UTF-8.
* @see Base::Writer
*/
virtual void Save (Writer &/*writer*/) const = 0;
/** This method is used to restore properties from an XML document.
* It uses the XMLReader class, which bases on SAX, to read the in Save()
* It uses the XMLReader class, which bases on SAX, to read the in Save()
* written information. Again the Vector as an example:
* \code
* void PropertyVector::Restore(Base::XMLReader &reader)
@@ -83,13 +83,13 @@ public:
*/
virtual void Restore(XMLReader &/*reader*/) = 0;
/** This method is used to save large amounts of data to a binary file.
* Sometimes it makes no sense to write property data as XML. In case the
* amount of data is too big or the data type has a more effective way to
* Sometimes it makes no sense to write property data as XML. In case the
* amount of data is too big or the data type has a more effective way to
* save itself. In this cases it is possible to write the data in a separate file
* inside the document archive. In case you want do so you have to re-implement
* inside the document archive. In case you want do so you have to re-implement
* SaveDocFile(). First, you have to inform the framework in Save() that you want do so.
* Here an example from the Mesh module which can save a (pontetionaly big) triangle mesh:
* \code
* \code
* void PropertyMeshKernel::Save (Base::Writer &writer) const
* {
* if (writer.isForceXML())
@@ -124,7 +124,7 @@ public:
* {
* reader.readElement("Mesh");
* std::string file (reader.getAttribute("file") );
*
*
* if(file == "")
* {
* // read XML