Draft: move Circle GuiCommand to gui_circles module

This commit is contained in:
vocx-fc
2020-03-31 22:27:30 -06:00
committed by Yorik van Havre
parent aa894ddc07
commit 6398e749d5
3 changed files with 85 additions and 15 deletions

View File

@@ -89,6 +89,7 @@ SET(Creator_tools
draftguitools/gui_beziers.py
draftguitools/gui_rectangles.py
draftguitools/gui_arcs.py
draftguitools/gui_circles.py
)
SET(Draft_GUI_tools

View File

@@ -158,20 +158,7 @@ from draftguitools.gui_beziers import BezierGroup
from draftguitools.gui_rectangles import Rectangle
from draftguitools.gui_arcs import Arc
from draftguitools.gui_arcs import Draft_Arc_3Points
class Circle(Arc):
"""The Draft_Circle FreeCAD command definition"""
def __init__(self):
self.closedCircle=True
self.featureName = "Circle"
def GetResources(self):
return {'Pixmap' : 'Draft_Circle',
'Accel' : "C, I",
'MenuText': QtCore.QT_TRANSLATE_NOOP("Draft_Circle", "Circle"),
'ToolTip': QtCore.QT_TRANSLATE_NOOP("Draft_Circle", "Creates a circle. CTRL to snap, ALT to select tangent objects")}
from draftguitools.gui_circles import Circle
class Polygon(Creator):
@@ -3749,7 +3736,6 @@ from draftguitools.gui_snaps import ShowSnapBar
#---------------------------------------------------------------------------
# drawing commands
FreeCADGui.addCommand('Draft_Circle',Circle())
FreeCADGui.addCommand('Draft_Text',Text())
FreeCADGui.addCommand('Draft_Dimension',Dimension())
FreeCADGui.addCommand('Draft_Polygon',Polygon())

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@@ -0,0 +1,83 @@
# ***************************************************************************
# * (c) 2009, 2010 Yorik van Havre <yorik@uncreated.net> *
# * (c) 2009, 2010 Ken Cline <cline@frii.com> *
# * (c) 2020 Eliud Cabrera Castillo <e.cabrera-castillo@tum.de> *
# * *
# * This file is part of the FreeCAD CAx development system. *
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU Lesser General Public License (LGPL) *
# * as published by the Free Software Foundation; either version 2 of *
# * the License, or (at your option) any later version. *
# * for detail see the LICENCE text file. *
# * *
# * FreeCAD is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU Library General Public License for more details. *
# * *
# * You should have received a copy of the GNU Library General Public *
# * License along with FreeCAD; if not, write to the Free Software *
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
# * USA *
# * *
# ***************************************************************************
"""Provides tools for creating circles with the Draft Workbench."""
## @package gui_circles
# \ingroup DRAFT
# \brief Provides tools for creating circlres with the Draft Workbench.
from PySide.QtCore import QT_TRANSLATE_NOOP
import FreeCADGui as Gui
import Draft_rc
import draftguitools.gui_arcs as gui_arcs
# The module is used to prevent complaints from code checkers (flake8)
True if Draft_rc.__name__ else False
class Circle(gui_arcs.Arc):
"""Gui command for the Circle tool.
It inherits the entire `Arc` class.
The only difference is that the `closedCircle` attribute
is already set to `True`, and the `featureName` attribute
is `'Circle'`.
This will result in an arc that describes a complete circumference
so the starting angle and end angle will be the same.
Internally, both circular arcs and circles are `'Circle'` objects.
Discussion
----------
Both arcs and circles are `'Circle'` objects, but when it comes to the
Gui Commands, the relationships are reversed, and both launch the `Arc`
command.
Maybe the relationship should be changed: the base Gui Command
should be `Circle`, and an arc would launch the same command,
as both are internally `'Circle'` objects.
Another possibility is to rename the `'Circle'` object to `'Arc'`.
Then both a circle and an arc would internally be `'Arc'` objects,
and in the Gui Commands they both would use the `Arc` command.
"""
def __init__(self):
self.closedCircle = True
self.featureName = "Circle"
def GetResources(self):
"""Set icon, menu and tooltip."""
_tip = ("Creates a circle (full circular arc).\n"
"CTRL to snap, ALT to select tangent objects.")
return {'Pixmap': 'Draft_Circle',
'Accel': "C, I",
'MenuText': QT_TRANSLATE_NOOP("Draft_Circle", "Circle"),
'ToolTip': QT_TRANSLATE_NOOP("Draft_Circle", _tip)}
Gui.addCommand('Draft_Circle', Circle())