Fix typos in src/Gio
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@@ -1172,7 +1172,7 @@ void TreeWidget::selectAllLinks(App::DocumentObject *obj) {
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return;
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if(!obj || !obj->getNameInDocument()) {
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TREE_ERR("invlaid object");
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TREE_ERR("invalid object");
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return;
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}
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@@ -3257,7 +3257,7 @@ void DocumentItem::populateItem(DocumentObjectItem *item, bool refresh, bool del
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int i=-1;
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// iterate through the claimed children, and try to synchronize them with the
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// children tree item with the same order of apperance.
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// children tree item with the same order of appearance.
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int childCount = item->childCount();
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for(auto child : item->myData->children) {
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@@ -3938,7 +3938,7 @@ App::DocumentObject *DocumentItem::getTopParent(App::DocumentObject *obj, std::s
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return obj;
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for(auto item : it->second->items) {
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// non group object do not provide a cooridnate system, hence its
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// non group object do not provide a coordinate system, hence its
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// claimed child is still in the global coordinate space, so the
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// child can still be considered a top level object
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if(!item->isParentGroup())
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@@ -3987,7 +3987,7 @@ DocumentObjectItem *DocumentItem::findItemByObject(
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return findItem(sync,it->second->rootItem,subname,select);
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for(auto item : it->second->items) {
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// non group object do not provide a cooridnate system, hence its
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// non group object do not provide a coordinate system, hence its
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// claimed child is still in the global coordinate space, so the
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// child can still be considered a top level object
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if(!item->isParentGroup())
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@@ -4163,7 +4163,7 @@ void DocumentItem::selectAllInstances(const ViewProviderDocumentObject &vpd) {
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bool lock = getTree()->blockConnection(true);
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// We are trying to select all items corresponding to a given view
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// provider, i.e. all apperance of the object inside all its parent items
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// provider, i.e. all appearance of the object inside all its parent items
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//
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// Build a map of object to all its parent
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for(auto &v : ObjectMap) {
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@@ -4612,7 +4612,7 @@ bool DocumentObjectItem::requiredAtRoot(bool excludeSelf) const{
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if(it!=myOwner->_ParentMap.end()) {
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// Reaching here means all items of this corresponding object is
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// going to be deleted, but the object itself is not deleted and
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// still being refered to by some parent item that is not expanded
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// still being referred to by some parent item that is not expanded
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// yet. So, we force populate at least one item of the parent
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// object to make sure that there is at least one corresponding
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// item for each object.
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