Draft: circulararray, clean up imports, docstrings, and checks
This commit is contained in:
@@ -1,9 +1,3 @@
|
||||
"""This module provides the object code for Draft CircularArray.
|
||||
"""
|
||||
## @package circulararray
|
||||
# \ingroup DRAFT
|
||||
# \brief This module provides the object code for Draft CircularArray.
|
||||
|
||||
# ***************************************************************************
|
||||
# * (c) 2019 Eliud Cabrera Castillo <e.cabrera-castillo@tum.de> *
|
||||
# * *
|
||||
@@ -26,20 +20,130 @@
|
||||
# * USA *
|
||||
# * *
|
||||
# ***************************************************************************
|
||||
"""Provides the object code for Draft CircularArray."""
|
||||
## @package circulararray
|
||||
# \ingroup DRAFT
|
||||
# \brief This module provides the object code for Draft CircularArray.
|
||||
|
||||
import FreeCAD as App
|
||||
import Draft
|
||||
import draftutils.utils as utils
|
||||
from draftutils.messages import _msg, _err
|
||||
from draftutils.translate import _tr
|
||||
|
||||
|
||||
def make_circular_array(obj,
|
||||
r_distance=100, tan_distance=100,
|
||||
axis=App.Vector(0, 0, 1), center=App.Vector(0, 0, 0),
|
||||
number=2, symmetry=1,
|
||||
use_link=False):
|
||||
axis=App.Vector(0, 0, 1), center=App.Vector(0, 0, 0),
|
||||
use_link=True):
|
||||
"""Create a circular array from the given object.
|
||||
|
||||
Parameters
|
||||
----------
|
||||
obj: Part::Feature
|
||||
Any type of object that has a `Part::TopoShape`
|
||||
that can be duplicated.
|
||||
|
||||
r_distance: float, optional
|
||||
It defaults to `100`.
|
||||
Radial distance to the next ring of circular arrays.
|
||||
|
||||
tan_distance: float, optional
|
||||
It defaults to `100`.
|
||||
The tangential distance between two elements located
|
||||
in the same circular ring.
|
||||
The tangential distance together with the radial distance
|
||||
determine how many copies are created.
|
||||
|
||||
number: int, optional
|
||||
It defaults to 2.
|
||||
The number of layers or rings of repeated objects.
|
||||
The original object stays at the center, and is counted
|
||||
as a layer itself. So, if you want at least one layer of circular
|
||||
copies, this number must be at least 2.
|
||||
|
||||
symmetry: int, optional
|
||||
It defaults to 1.
|
||||
It indicates how many lines of symmetry the entire circular pattern
|
||||
has. That is, with 1, the array is symmetric only after a full
|
||||
360 degrees rotation.
|
||||
|
||||
When it is 2, the array is symmetric at 0 and 180 degrees.
|
||||
When it is 3, the array is symmetric at 0, 120, and 240 degrees.
|
||||
When it is 4, the array is symmetric at 0, 90, 180, and 270 degrees.
|
||||
Et cetera.
|
||||
|
||||
axis: Base::Vector3, optional
|
||||
It defaults to `App.Vector(0, 0, 1)` or the `+Z` axis.
|
||||
The unit vector indicating the axis of rotation.
|
||||
|
||||
center: Base::Vector3, optional
|
||||
It defaults to `App.Vector(0, 0, 0)` or the global origin.
|
||||
The point through which the `axis` passes to define
|
||||
the axis of rotation.
|
||||
|
||||
use_link: bool, optional
|
||||
It defaults to `True`.
|
||||
If it is `True` the produced copies are not `Part::TopoShape` copies,
|
||||
but rather `App::Link` objects.
|
||||
The Links repeat the shape of the original `obj` exactly,
|
||||
and therefore the resulting array is more memory efficient.
|
||||
|
||||
Also, when `use_link` is `True`, the `Fuse` property
|
||||
of the resulting array does not work; the array doesn't
|
||||
contain separate shapes, it only has the original shape repeated
|
||||
many times, so there is nothing to fuse together.
|
||||
|
||||
If `use_link` is `False` the original shape is copied many times.
|
||||
In this case the `Fuse` property is able to fuse
|
||||
all copies into a single object, if they touch each other.
|
||||
|
||||
Returns
|
||||
-------
|
||||
Part::FeaturePython
|
||||
A scripted object with `Proxy.Type='Array'`.
|
||||
Its `Shape` is a compound of the copies of the original object.
|
||||
"""
|
||||
obj = Draft.makeArray(obj,
|
||||
arg1=r_distance, arg2=tan_distance,
|
||||
arg3=axis, arg4=center, arg5=number, arg6=symmetry,
|
||||
use_link=use_link)
|
||||
return obj
|
||||
_name = "make_circular_array"
|
||||
utils.print_header(_name, _tr("Circular array"))
|
||||
|
||||
_msg("r_distance: {}".format(r_distance))
|
||||
_msg("tan_distance: {}".format(tan_distance))
|
||||
|
||||
try:
|
||||
utils.type_check([(r_distance, (int, float, App.Units.Quantity)),
|
||||
(tan_distance, (int, float, App.Units.Quantity))],
|
||||
name=_name)
|
||||
except TypeError:
|
||||
_err(_tr("Wrong input: must be a number or quantity."))
|
||||
return None
|
||||
|
||||
_msg("number: {}".format(number))
|
||||
_msg("symmetry: {}".format(symmetry))
|
||||
|
||||
try:
|
||||
utils.type_check([(number, int),
|
||||
(symmetry, int)], name=_name)
|
||||
except TypeError:
|
||||
_err(_tr("Wrong input: must be an integer number."))
|
||||
return None
|
||||
|
||||
_msg("axis: {}".format(axis))
|
||||
_msg("center: {}".format(center))
|
||||
|
||||
try:
|
||||
utils.type_check([(axis, App.Vector),
|
||||
(center, App.Vector)], name=_name)
|
||||
except TypeError:
|
||||
_err(_tr("Wrong input: must be a vector."))
|
||||
return None
|
||||
|
||||
_msg("use_link: {}".format(bool(use_link)))
|
||||
|
||||
new_obj = Draft.makeArray(obj,
|
||||
arg1=r_distance, arg2=tan_distance,
|
||||
arg3=axis, arg4=center,
|
||||
arg5=number, arg6=symmetry,
|
||||
use_link=use_link)
|
||||
return new_obj
|
||||
|
||||
Reference in New Issue
Block a user