[PD] Pad/Pocket: sort out duplicated code

the checkboxes are almost identical and it avoids work to have them in one location
This commit is contained in:
Uwe
2022-01-08 01:59:58 +01:00
committed by wmayer
parent a1a8de633c
commit 66864bbe7b
6 changed files with 96 additions and 156 deletions

View File

@@ -81,80 +81,8 @@ void TaskPocketParameters::updateUI(int index)
{
// update direction combobox
fillDirectionCombo();
// disable/hide everything unless we are sure we don't need it
// exception: the direction parameters are in any case visible
bool isLengthEditVisible = false;
bool isLengthEdit2Visible = false;
bool isOffsetEditVisible = false;
bool isOffsetEditEnabled = true;
bool isMidplaneEnabled = false;
bool isMidplaneVisible = false;
bool isReversedEnabled = false;
bool isFaceEditEnabled = false;
Modes mode = static_cast<Modes>(index);
if (mode == Modes::Dimension) {
isLengthEditVisible = true;
ui->lengthEdit->selectNumber();
QMetaObject::invokeMethod(ui->lengthEdit, "setFocus", Qt::QueuedConnection);
isMidplaneVisible = true;
isMidplaneEnabled = true;
// Reverse only makes sense if Midplane is not true
isReversedEnabled = !ui->checkBoxMidplane->isChecked();
}
else if (mode == Modes::ThroughAll) {
isOffsetEditVisible = true;
isOffsetEditEnabled = false; // offset may have some meaning for through all but it doesn't work
isMidplaneEnabled = true;
isReversedEnabled = !ui->checkBoxMidplane->isChecked();
}
else if (mode == Modes::ToFirst) {
isOffsetEditVisible = true;
isReversedEnabled = true; // Will change the direction it seeks for its first face?
// It may work not quite as expected but useful if sketch oriented upside-down.
// (may happen in bodies)
// FIXME: Fix probably lies somewhere in IF block on line 125 of FeaturePocket.cpp
}
else if (mode == Modes::ToFace) {
isOffsetEditVisible = true;
isReversedEnabled = true;
isFaceEditEnabled = true;
QMetaObject::invokeMethod(ui->lineFaceName, "setFocus", Qt::QueuedConnection);
// Go into reference selection mode if no face has been selected yet
if (ui->lineFaceName->property("FeatureName").isNull())
onButtonFace(true);
}
else if (mode == Modes::TwoDimensions) {
isLengthEditVisible = true;
isLengthEdit2Visible = true;
isReversedEnabled = true;
}
ui->lengthEdit->setVisible( isLengthEditVisible );
ui->lengthEdit->setEnabled( isLengthEditVisible );
ui->labelLength->setVisible( isLengthEditVisible );
ui->checkBoxAlongDirection->setVisible(isLengthEditVisible);
ui->lengthEdit2->setVisible( isLengthEdit2Visible );
ui->lengthEdit2->setEnabled( isLengthEdit2Visible );
ui->labelLength2->setVisible( isLengthEdit2Visible );
ui->offsetEdit->setVisible( isOffsetEditVisible );
ui->offsetEdit->setEnabled( isOffsetEditVisible && isOffsetEditEnabled );
ui->labelOffset->setVisible( isOffsetEditVisible );
ui->checkBoxMidplane->setEnabled( isMidplaneEnabled );
ui->checkBoxMidplane->setVisible(isMidplaneVisible);
ui->checkBoxReversed->setEnabled( isReversedEnabled );
ui->buttonFace->setEnabled( isFaceEditEnabled );
ui->lineFaceName->setEnabled( isFaceEditEnabled );
if (!isFaceEditEnabled) {
onButtonFace(false);
}
// set and enable checkboxes
setCheckboxes(static_cast<Modes>(index), Type::Pocket);
}
void TaskPocketParameters::onModeChanged(int index)