Add some commands to assembly

This commit is contained in:
jriegel
2012-02-08 22:29:34 +01:00
committed by Stefan Tröger
parent 4f0f3e8c94
commit 6700512efe
14 changed files with 373 additions and 14 deletions

View File

@@ -0,0 +1,54 @@
/***************************************************************************
* Copyright (c) 2011 Juergen Riegel <FreeCAD@juergen-riegel.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#endif
#include "ViewProviderBody.h"
#include <Gui/Command.h>
//#include <Gui/Document.h>
using namespace PartDesignGui;
PROPERTY_SOURCE(PartDesignGui::ViewProviderBody,PartGui::ViewProviderPart)
ViewProviderBody::ViewProviderBody()
{
}
ViewProviderBody::~ViewProviderBody()
{
}
bool ViewProviderBody::doubleClicked(void)
{
std::string Msg("Change ");
Msg += this->pcObject->getNameInDocument();
Gui::Command::openCommand(Msg.c_str());
Gui::Command::doCommand(Gui::Command::Gui,"Gui.activeDocument().setEdit('%s',0)",this->pcObject->getNameInDocument());
return true;
}