PathSimulator: Fix many compiler warnings
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@@ -85,6 +85,7 @@ void Shader::UpdateTextureSlot(int slot)
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bool CheckCompileResult(int shader)
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{
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#ifdef QT_OPENGL_LIB
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(void)shader;
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return false;
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#else
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char log[1024];
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@@ -269,4 +270,4 @@ const char* FragShaderFlat =
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" FragColor = vec4(objectColor, 1.0); \n"
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"} \n";
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} // namespace MillSim
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} // namespace MillSim
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