PartDesign/Gui: add origin sizing and rework datums sizing

This commit is contained in:
Alexander Golubev
2015-09-08 10:45:22 +03:00
committed by Stefan Tröger
parent a3e3c78388
commit 68c78de00d
21 changed files with 308 additions and 195 deletions

View File

@@ -62,7 +62,7 @@ PROPERTY_SOURCE(PartDesignGui::ViewProviderDatumCoordinateSystem,PartDesignGui::
ViewProviderDatumCoordinateSystem::ViewProviderDatumCoordinateSystem()
{
sPixmap = "PartDesign_CoordinateSystem.svg";
SoMaterial* material = new SoMaterial();
material->diffuseColor.setNum(4);
material->diffuseColor.set1Value(0, SbColor(0.f, 0.f, 0.f));
@@ -73,7 +73,7 @@ ViewProviderDatumCoordinateSystem::ViewProviderDatumCoordinateSystem()
binding->value = SoMaterialBinding::PER_FACE_INDEXED;
pShapeSep->addChild(binding);
pShapeSep->addChild(material);
font = new SoFont();
font->ref();
transX = new SoTranslation();
@@ -95,15 +95,21 @@ ViewProviderDatumCoordinateSystem::~ViewProviderDatumCoordinateSystem()
void ViewProviderDatumCoordinateSystem::updateData(const App::Property* prop)
{
if (strcmp(prop->getName(),"Placement") == 0) {
updateExtents ();
}
ViewProviderDatum::updateData(prop);
}
void ViewProviderDatumCoordinateSystem::setExtents (Base::BoundBox3d bbox) {
// TODO Review the function (2015-09-08, Fat-Zer)
Base::Vector3d base(0,0,0);
Base::Vector3d dir(0,0,1);
Base::Vector3d x, y, z;
getPointForDirection(Base::Vector3d(1,0,0), x);
getPointForDirection(Base::Vector3d(0,1,0), y);
getPointForDirection(Base::Vector3d(0,0,1), z);
getPointForDirection(Base::Vector3d(1,0,0), bbox, x);
getPointForDirection(Base::Vector3d(0,1,0), bbox, y);
getPointForDirection(Base::Vector3d(0,0,1), bbox, z);
//normalize all to equal lengths
Base::Vector3d axis = (x.Sqr() > y.Sqr()) ? x : y;
axis = (axis.Sqr() > z.Sqr()) ? axis : z;
@@ -141,7 +147,7 @@ void ViewProviderDatumCoordinateSystem::updateData(const App::Property* prop)
lineSet->materialIndex.set1Value(1,2);
lineSet->materialIndex.set1Value(2,3);
pShapeSep->addChild(lineSet);
pShapeSep->addChild(font);
font->size = axis.Length()/10.;
pShapeSep->addChild(transX);
@@ -162,14 +168,14 @@ void ViewProviderDatumCoordinateSystem::updateData(const App::Property* prop)
t = new SoAsciiText();
t->string = "Z";
pShapeSep->addChild(t);
} else {
coord = static_cast<SoCoordinate3*>(pShapeSep->getChild(2));
coord->point.set1Value(0, base.x, base.y, base.z);
coord->point.set1Value(1, x.x, x.y, x.z);
coord->point.set1Value(2, y.x, y.y, y.z);
coord->point.set1Value(3, z.x, z.y, z.z);
x = 9./10.*x;
y = 9./10.*y;
font->size = axis.Length()/10.;
@@ -177,24 +183,21 @@ void ViewProviderDatumCoordinateSystem::updateData(const App::Property* prop)
transY->translation.setValue(SbVec3f(-x.x + y.x, x.y + y.y, -x.z + y.z));
transZ->translation.setValue(SbVec3f(-y.x + z.x, -y.y + z.y, -y.z + z.z));
}
}
ViewProviderDatum::updateData(prop);
}
void ViewProviderDatumCoordinateSystem::getPointForDirection(Base::Vector3d dir, Base::Vector3d& p) {
void ViewProviderDatumCoordinateSystem::getPointForDirection(Base::Vector3d dir, const Base::BoundBox3d& in_bbox, Base::Vector3d& p) {
// Gets called whenever a property of the attached object changes
PartDesign::CoordinateSystem* pcDatum = static_cast<PartDesign::CoordinateSystem*>(this->getObject());
Base::Placement plm = pcDatum->Placement.getValue();
plm.invert();
Base::Vector3d base(0,0,0);
// Get limits of the line from bounding box of the body
PartDesign::Body* body = static_cast<PartDesign::Body*>(Part::BodyBase::findBodyOf(this->getObject()));
if (body == NULL)
return;
Base::BoundBox3d bbox = body->getBoundBox();
Base::BoundBox3d bbox = in_bbox;
bbox = bbox.Transformed(plm.toMatrix());
bbox.Enlarge(0.1 * bbox.CalcDiagonalLength());
if (bbox.IsInBox(base)) {