+ fixes #0000692: Sketcher: Add angle constraint for arcs

This commit is contained in:
wmayer
2015-01-10 15:15:18 +01:00
parent 2bff32d704
commit 6a3437e28e
3 changed files with 69 additions and 25 deletions

View File

@@ -1265,12 +1265,19 @@ void ViewProviderSketch::moveConstraint(int constNum, const Base::Vector2D &toPo
dir2.RotateZ(-M_PI/2);
}
} else if (Constr->First != Constraint::GeoUndef) { // line angle
} else if (Constr->First != Constraint::GeoUndef) { // line/arc angle
const Part::Geometry *geo = GeoById(geomlist, Constr->First);
if (geo->getTypeId() != Part::GeomLineSegment::getClassTypeId())
if (geo->getTypeId() == Part::GeomLineSegment::getClassTypeId()) {
const Part::GeomLineSegment *lineSeg = dynamic_cast<const Part::GeomLineSegment *>(geo);
p0 = (lineSeg->getEndPoint()+lineSeg->getStartPoint())/2;
}
else if (geo->getTypeId() == Part::GeomArcOfCircle::getClassTypeId()) {
const Part::GeomArcOfCircle *arc = dynamic_cast<const Part::GeomArcOfCircle *>(geo);
p0 = arc->getCenter();
}
else {
return;
const Part::GeomLineSegment *lineSeg = dynamic_cast<const Part::GeomLineSegment *>(geo);
p0 = (lineSeg->getEndPoint()+lineSeg->getStartPoint())/2;
}
} else
return;
@@ -3721,16 +3728,26 @@ Restart:
} else if (Constr->First != Constraint::GeoUndef) {
const Part::Geometry *geo = GeoById(*geomlist, Constr->First);
if (geo->getTypeId() != Part::GeomLineSegment::getClassTypeId())
if (geo->getTypeId() == Part::GeomLineSegment::getClassTypeId()) {
const Part::GeomLineSegment *lineSeg = dynamic_cast<const Part::GeomLineSegment *>(geo);
p0 = Base::convertTo<SbVec3f>((lineSeg->getEndPoint()+lineSeg->getStartPoint())/2);
Base::Vector3d dir = lineSeg->getEndPoint()-lineSeg->getStartPoint();
startangle = 0.;
range = atan2(dir.y,dir.x);
endangle = startangle + range;
}
else if (geo->getTypeId() == Part::GeomArcOfCircle::getClassTypeId()) {
const Part::GeomArcOfCircle *arc = dynamic_cast<const Part::GeomArcOfCircle *>(geo);
p0 = Base::convertTo<SbVec3f>(arc->getCenter());
Base::Vector3d dir = arc->getEndPoint()-arc->getStartPoint();
arc->getRange(startangle, endangle);
range = endangle - startangle;
}
else {
break;
const Part::GeomLineSegment *lineSeg = dynamic_cast<const Part::GeomLineSegment *>(geo);
p0 = Base::convertTo<SbVec3f>((lineSeg->getEndPoint()+lineSeg->getStartPoint())/2);
Base::Vector3d dir = lineSeg->getEndPoint()-lineSeg->getStartPoint();
startangle = 0.;
range = atan2(dir.y,dir.x);
endangle = startangle + range;
}
} else
break;