add verifier class to check the result of the polygon triangulation
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@@ -1168,6 +1168,7 @@ PyObject* MeshPy::fillupHoles(PyObject *args)
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}
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MeshPropertyLock lock(this->parentProperty);
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tria->SetVerifier(new MeshCore::TriangulationVerifierV2);
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getMeshObjectPtr()->fillupHoles(len, level, *tria);
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}
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catch (const Base::Exception& e) {
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