[TD]improve ComplexSection handling of bad section normal choice

This commit is contained in:
wandererfan
2025-04-26 18:48:05 -04:00
parent 68a8575536
commit 6c9951deec
6 changed files with 754 additions and 424 deletions

View File

@@ -161,8 +161,10 @@ DrawViewSection::DrawViewSection()
App::Prop_None,
"2D View source for this Section");
BaseView.setScope(App::LinkScope::Global);
// default of (0, -1, 0) matches 'Front' direction in DVP
ADD_PROPERTY_TYPE(SectionNormal,
(0, 0, 1.0),
(0, -1, 0),
sgroup,
App::Prop_None,
"Section Plane normal direction");// direction of extrusion
@@ -250,8 +252,11 @@ DrawViewSection::DrawViewSection()
SvgIncluded.setStatus(App::Property::ReadOnly, true);
PatIncluded.setStatus(App::Property::ReadOnly, true);
// SectionNormal is used instead to Direction
Direction.setStatus(App::Property::ReadOnly, true);
Direction.setValue(SectionNormal.getValue());
SectionDirection.setStatus(App::Property::Hidden, true);
SectionDirection.setStatus(App::Property::ReadOnly, true);
}
@@ -260,7 +265,6 @@ DrawViewSection::~DrawViewSection()
{
// don't destroy this object while it has dependent threads running
if (m_cutFuture.isRunning()) {
Base::Console().Message("%s is waiting for tasks to complete\n", Label.getValue());
m_cutFuture.waitForFinished();
}
}
@@ -268,7 +272,7 @@ DrawViewSection::~DrawViewSection()
short DrawViewSection::mustExecute() const
{
if (isRestoring()) {
return TechDraw::DrawView::mustExecute();
return TechDraw::DrawView::mustExecute(); //NOLINT
}
if (Scale.isTouched() || Direction.isTouched() || BaseView.isTouched()
@@ -276,7 +280,7 @@ short DrawViewSection::mustExecute() const
return 1;
}
return TechDraw::DrawView::mustExecute();
return TechDraw::DrawView::mustExecute(); //NOLINT
}
void DrawViewSection::onChanged(const App::Property* prop)
@@ -293,40 +297,47 @@ void DrawViewSection::onChanged(const App::Property* prop)
return;
}
if (prop == &SectionNormal) {
if (prop == &SectionNormal ||
prop == &XDirection) {
Direction.setValue(SectionNormal.getValue());
return;
}
else if (prop == &SectionSymbol) {
if (prop == &SectionSymbol) {
if (getBaseDVP()) {
getBaseDVP()->requestPaint();
}
return;
}
else if (prop == &CutSurfaceDisplay) {
if (prop == &CutSurfaceDisplay) {
if (CutSurfaceDisplay.isValue("PatHatch")) {
makeLineSets();
}
requestPaint();
return;
}
else if (prop == &FileHatchPattern) {
if (prop == &FileHatchPattern) {
replaceSvgIncluded(FileHatchPattern.getValue());
requestPaint();
return;
}
else if (prop == &FileGeomPattern) {
if (prop == &FileGeomPattern) {
replacePatIncluded(FileGeomPattern.getValue());
makeLineSets();
requestPaint();
return;
}
else if (prop == &NameGeomPattern) {
if (prop == &NameGeomPattern) {
makeLineSets();
requestPaint();
return;
}
else if (prop == &BaseView) {
if (prop == &BaseView) {
// if the BaseView is a Section, then the option of using UsePreviousCut is
// valid.
if (BaseView.getValue() && BaseView.getValue()->isDerivedFrom<TechDraw::DrawViewSection>()) {
@@ -335,17 +346,17 @@ void DrawViewSection::onChanged(const App::Property* prop)
else {
UsePreviousCut.setStatus(App::Property::ReadOnly, true);
}
} else if (prop == &SectionLineStretch) {
}
if (prop == &SectionLineStretch) {
BaseView.getValue()->touch();
}
DrawView::onChanged(prop);
DrawView::onChanged(prop); //NOLINT
}
TopoDS_Shape DrawViewSection::getShapeToCut()
{
// Base::Console().Message("DVS::getShapeToCut() - %s\n",
// getNameInDocument());
App::DocumentObject* base = BaseView.getValue();
TechDraw::DrawViewPart* dvp = nullptr;
TechDraw::DrawViewSection* dvs = nullptr;
@@ -368,9 +379,11 @@ TopoDS_Shape DrawViewSection::getShapeToCut()
}
else if (base->isDerivedFrom<TechDraw::DrawViewPart>()) {
dvp = static_cast<TechDraw::DrawViewPart*>(base);
shapeToCut = dvp->getSourceShape();
constexpr bool fuseBefore{true};
constexpr bool allow2d{false};
shapeToCut = dvp->getSourceShape(!fuseBefore, allow2d);
if (FuseBeforeCut.getValue()) {
shapeToCut = dvp->getSourceShape(true);
shapeToCut = dvp->getSourceShape(fuseBefore);
}
}
else {
@@ -387,7 +400,6 @@ TopoDS_Shape DrawViewSection::getShapeForDetail() const
App::DocumentObjectExecReturn* DrawViewSection::execute()
{
// Base::Console().Message("DVS::execute() - %s\n", Label.getValue());
if (!keepUpdated()) {
return App::DocumentObject::StdReturn;
}
@@ -993,29 +1005,27 @@ ChangePointVector DrawViewSection::getChangePointsFromSectionLine()
// this should really be in BoundBox.h
//! check if point is in box or on boundary of box
//! compare to isInBox which doesn't allow on boundary
bool DrawViewSection::isReallyInBox(const Base::Vector3d v, const Base::BoundBox3d bb) const
bool DrawViewSection::isReallyInBox(const Base::Vector3d vec, const Base::BoundBox3d bb) const
{
if (v.x <= bb.MinX || v.x >= bb.MaxX) {
if (vec.x <= bb.MinX || vec.x >= bb.MaxX) {
return false;
}
if (v.y <= bb.MinY || v.y >= bb.MaxY) {
if (vec.y <= bb.MinY || vec.y >= bb.MaxY) {
return false;
}
if (v.z <= bb.MinZ || v.z >= bb.MaxZ) {
if (vec.z <= bb.MinZ || vec.z >= bb.MaxZ) {
return false;
}
return true;
}
bool DrawViewSection::isReallyInBox(const gp_Pnt p, const Bnd_Box& bb) const
bool DrawViewSection::isReallyInBox(const gp_Pnt& point, const Bnd_Box& bb) const
{
return !bb.IsOut(p);
return !bb.IsOut(point);
}
Base::Vector3d DrawViewSection::getXDirection() const
{
// Base::Console().Message("DVS::getXDirection() - %s\n",
// Label.getValue());
App::Property* prop = getPropertyByName("XDirection");
if (!prop) {
// No XDirection property. can this happen?
@@ -1038,7 +1048,7 @@ Base::Vector3d DrawViewSection::getXDirection() const
return XDirection.getValue();
}
void DrawViewSection::setCSFromBase(const std::string sectionName)
void DrawViewSection::setCSFromBase(const std::string& sectionName)
{
// Base::Console().Message("DVS::setCSFromBase(%s)\n",
// sectionName.c_str());
@@ -1052,10 +1062,8 @@ void DrawViewSection::setCSFromBase(const std::string sectionName)
}
// set the section CS based on an XY vector in BaseViews CS
void DrawViewSection::setCSFromBase(const Base::Vector3d localUnit)
void DrawViewSection::setCSFromBase(const Base::Vector3d& localUnit)
{
// Base::Console().Message("DVS::setCSFromBase(%s)\n",
// DrawUtil::formatVector(localUnit).c_str());
gp_Ax2 newSectionCS = getBaseDVP()->localVectorToCS(localUnit);
Base::Vector3d vDir(newSectionCS.Direction().X(),
@@ -1070,10 +1078,8 @@ void DrawViewSection::setCSFromBase(const Base::Vector3d localUnit)
}
// reset the section CS based on an XY vector in current section CS
void DrawViewSection::setCSFromLocalUnit(const Base::Vector3d localUnit)
void DrawViewSection::setCSFromLocalUnit(const Base::Vector3d& localUnit)
{
// Base::Console().Message("DVS::setCSFromLocalUnit(%s)\n",
// DrawUtil::formatVector(localUnit).c_str());
gp_Dir verticalDir = getSectionCS().YDirection();
gp_Ax1 verticalAxis(Base::convertTo<gp_Pnt>(SectionOrigin.getValue()), verticalDir);
gp_Dir oldNormal = getSectionCS().Direction();
@@ -1084,10 +1090,8 @@ void DrawViewSection::setCSFromLocalUnit(const Base::Vector3d localUnit)
XDirection.setValue(Base::convertTo<Base::Vector3d>(newCS.XDirection()));
}
gp_Ax2 DrawViewSection::getCSFromBase(const std::string sectionName) const
gp_Ax2 DrawViewSection::getCSFromBase(const std::string& sectionName) const
{
// Base::Console().Message("DVS::getCSFromBase(%s)\n",
// sectionName.c_str());
Base::Vector3d origin(0.0, 0.0, 0.0);
Base::Vector3d sectOrigin = SectionOrigin.getValue();
@@ -1143,7 +1147,6 @@ gp_Ax2 DrawViewSection::getCSFromBase(const std::string sectionName) const
// returns current section cs
gp_Ax2 DrawViewSection::getSectionCS() const
{
// Base::Console().Message("DVS::getSectionCS()\n");
Base::Vector3d vNormal = SectionNormal.getValue();
gp_Dir gNormal(vNormal.x, vNormal.y, vNormal.z);
Base::Vector3d vXDir = getXDirection();
@@ -1172,7 +1175,6 @@ Base::Vector3d DrawViewSection::getCutCentroid() const
std::vector<LineSet> DrawViewSection::getDrawableLines(int i)
{
// Base::Console().Message("DVS::getDrawableLines(%d) - lineSets: %d\n", i, m_lineSets.size());
if (m_lineSets.empty()) {
makeLineSets();
}
@@ -1260,12 +1262,38 @@ void DrawViewSection::handleChangedPropertyType(Base::XMLReader &reader, const c
}
}
// checks that SectionNormal and XDirection are perpendicular and that Direction is the same as
// SectionNormal
bool DrawViewSection::checkSectionCS() const
{
auto vNormal = SectionNormal.getValue();
vNormal.Normalize();
auto vXDirection = XDirection.getValue();
vXDirection.Normalize();
auto vDirection = Direction.getValue();
if (vNormal.Length() == 0 ||
vXDirection.Length() == 0 ||
vDirection.Length() == 0) {
return false;
}
if (!vNormal.IsEqual(vDirection, EWTOLERANCE)) {
return false;
}
auto orthoDot = std::fabs(vNormal.Dot(vXDirection));
if (orthoDot > EWTOLERANCE) {
return false;
}
return true;
}
// hatch file routines
// create geometric hatch lines
void DrawViewSection::makeLineSets(void)
{
// Base::Console().Message("DVS::makeLineSets()\n");
if (PatIncluded.isEmpty()) {
return;
}
@@ -1289,8 +1317,6 @@ void DrawViewSection::makeLineSets(void)
void DrawViewSection::replaceSvgIncluded(std::string newSvgFile)
{
// Base::Console().Message("DVS::replaceSvgIncluded(%s)\n",
// newSvgFile.c_str());
if (newSvgFile.empty()) {
return;
}
@@ -1306,7 +1332,6 @@ void DrawViewSection::replaceSvgIncluded(std::string newSvgFile)
void DrawViewSection::replacePatIncluded(std::string newPatFile)
{
// Base::Console().Message("DVS::replacePatIncluded(%s)\n", newPatFile.c_str());
if (newPatFile.empty()) {
return;
}
@@ -1324,7 +1349,6 @@ void DrawViewSection::replacePatIncluded(std::string newPatFile)
void DrawViewSection::getParameters()
{
// Base::Console().Message("DVS::getParameters()\n");
bool fuseFirst = Preferences::getPreferenceGroup("General")->GetBool("SectionFuseFirst", false);
FuseBeforeCut.setValue(fuseFirst);
}
@@ -1336,8 +1360,6 @@ bool DrawViewSection::debugSection(void) const
int DrawViewSection::prefCutSurface(void) const
{
// Base::Console().Message("DVS::prefCutSurface()\n");
return Preferences::getPreferenceGroup("Decorations")
->GetInt("CutSurfaceDisplay", 2);// default to SvgHatch
}