PartDesign: Add support for preview for transforms

This commit is contained in:
Kacper Donat
2025-06-20 20:51:59 +02:00
parent 7f87d87f61
commit 6caceacb95
10 changed files with 229 additions and 282 deletions

View File

@@ -26,23 +26,9 @@
#ifndef _PreComp_
# include <Bnd_Box.hxx>
# include <BRep_Tool.hxx>
# include <BRepBndLib.hxx>
# include <BRepMesh_IncrementalMesh.hxx>
# include <Poly_Triangulation.hxx>
# include <Standard_Version.hxx>
# include <TopExp_Explorer.hxx>
# include <TopoDS.hxx>
# include <Inventor/nodes/SoCoordinate3.h>
# include <Inventor/nodes/SoDrawStyle.h>
# include <Inventor/nodes/SoIndexedFaceSet.h>
# include <Inventor/nodes/SoMaterial.h>
# include <Inventor/nodes/SoMultipleCopy.h>
# include <Inventor/nodes/SoNormal.h>
# include <Inventor/nodes/SoPickStyle.h>
# include <Inventor/nodes/SoSeparator.h>
# include <Inventor/nodes/SoShapeHints.h>
# include <Inventor/nodes/SoTransparencyType.h>
# include <QAction>
# include <QMenu>
#endif
@@ -56,9 +42,11 @@
#include "ViewProviderTransformed.h"
#include "TaskTransformedParameters.h"
#include <Inventor/nodes/SoTransform.h>
using namespace PartDesignGui;
PROPERTY_SOURCE(PartDesignGui::ViewProviderTransformed,PartDesignGui::ViewProvider)
PROPERTY_SOURCE(PartDesignGui::ViewProviderTransformed, PartDesignGui::ViewProvider)
const std::string & ViewProviderTransformed::featureName() const
{
@@ -68,99 +56,105 @@ const std::string & ViewProviderTransformed::featureName() const
std::string ViewProviderTransformed::featureIcon() const
{
return std::string("PartDesign_") + featureName();
return fmt::format("PartDesign_{}", featureName());
}
void ViewProviderTransformed::setupContextMenu(QMenu* menu, QObject* receiver, const char* member)
{
QString text = QString::fromStdString(getObject()->Label.getStrValue());
addDefaultAction(menu, QObject::tr("Edit %1").arg(text));
PartDesignGui::ViewProvider::setupContextMenu(menu, receiver, member);
ViewProvider::setupContextMenu(menu, receiver, member);
}
Gui::ViewProvider *ViewProviderTransformed::startEditing(int ModNum) {
PartDesign::Transformed* pcTransformed = getObject<PartDesign::Transformed>();
if(!pcTransformed->Originals.getSize()) {
for(auto obj : pcTransformed->getInList()) {
if(obj->isDerivedFrom<PartDesign::MultiTransform>()) {
auto vp = Gui::Application::Instance->getViewProvider(obj);
if(vp)
return vp->startEditing(ModNum);
return nullptr;
auto* pcTransformed = getObject<PartDesign::Transformed>();
if (!pcTransformed->Originals.getSize()) {
for (auto obj : pcTransformed->getInList()) {
if (!obj->isDerivedFrom<PartDesign::MultiTransform>()) {
continue;
}
if (auto vp = Gui::Application::Instance->getViewProvider(obj)) {
return vp->startEditing(ModNum);
}
return nullptr;
}
}
return ViewProvider::startEditing(ModNum);
}
bool ViewProviderTransformed::setEdit(int ModNum)
{
pcRejectedRoot = new SoSeparator();
pcRejectedRoot->ref();
SoPickStyle* rejectedPickStyle = new SoPickStyle();
rejectedPickStyle->style = SoPickStyle::UNPICKABLE;
SoShapeHints* rejectedHints = new SoShapeHints();
rejectedHints->vertexOrdering = SoShapeHints::UNKNOWN_ORDERING;
rejectedHints->shapeType = SoShapeHints::UNKNOWN_SHAPE_TYPE;
SoMaterialBinding* rejectedBind = new SoMaterialBinding();
SoTransparencyType* rejectedTransparencyType = new SoTransparencyType();
rejectedTransparencyType->value.setValue(SoGLRenderAction::BLEND);
SoMaterial* rejectedMaterial = new SoMaterial();
rejectedMaterial->diffuseColor.set1Value(0,SbColor(1.f,0.f,0.f));
rejectedMaterial->transparency.setValue(0.6f);
SoDrawStyle* rejectedFaceStyle = new SoDrawStyle();
rejectedFaceStyle->style = SoDrawStyle::FILLED;
SoNormalBinding* rejectedNormb = new SoNormalBinding();
rejectedNormb->value = SoNormalBinding::PER_VERTEX_INDEXED;
// just faces with no edges or points
pcRejectedRoot->addChild(rejectedPickStyle);
pcRejectedRoot->addChild(rejectedTransparencyType);
pcRejectedRoot->addChild(rejectedBind);
pcRejectedRoot->addChild(rejectedMaterial);
pcRejectedRoot->addChild(rejectedHints);
pcRejectedRoot->addChild(rejectedFaceStyle);
pcRejectedRoot->addChild(rejectedNormb); // NOTE: The code relies on the last child added here being index 6
pcRoot->addChild(pcRejectedRoot);
recomputeFeature(false);
return ViewProvider::setEdit(ModNum);
}
void ViewProviderTransformed::unsetEdit(int ModNum)
void ViewProviderTransformed::attachPreview()
{
ViewProvider::unsetEdit(ModNum);
}
while (pcRejectedRoot->getNumChildren() > 7) {
SoSeparator* sep = static_cast<SoSeparator*>(pcRejectedRoot->getChild(7));
SoMultipleCopy* rejectedTrfms = static_cast<SoMultipleCopy*>(sep->getChild(2));
Gui::coinRemoveAllChildren(rejectedTrfms);
sep->removeChild(1);
sep->removeChild(0);
pcRejectedRoot ->removeChild(7);
void ViewProviderTransformed::updatePreview()
{
try {
if (auto feature = getObject<PartDesign::Transformed>()) {
auto originals = feature->getOriginals();
auto transforms = feature->getTransformations(originals);
if (transforms.empty()) {
return;
}
transforms.pop_front();
Gui::coinRemoveAllChildren(pcPreviewRoot);
for (const auto& transform : transforms) {
Base::Matrix4D transformMatrix;
Part::TopoShape::convertToMatrix(transform, transformMatrix);
auto sep = new SoSeparator;
auto transformNode = new SoTransform;
transformNode->setMatrix(convert(transformMatrix));
sep->addChild(transformNode);
sep->addChild(pcPreviewShape);
pcPreviewRoot->addChild(sep);
}
}
} catch (const Base::Exception& e) {
e.reportException();
}
Gui::coinRemoveAllChildren(pcRejectedRoot);
pcRoot->removeChild(pcRejectedRoot);
pcRejectedRoot->unref();
ViewProvider::updatePreview();
}
bool ViewProviderTransformed::onDelete(const std::vector<std::string> &s)
Part::TopoShape ViewProviderTransformed::getPreviewShape() const
{
return ViewProvider::onDelete(s);
if (auto feature = getObject<PartDesign::Transformed>()) {
auto originals = feature->getOriginals();
if (originals.empty()) {
return {};
}
if (auto first = freecad_cast<PartDesign::Feature*>(originals.front())) {
return first->PreviewShape.getShape();
}
}
return {};
}
void ViewProviderTransformed::handleTranformedResult(PartDesign::Transformed* pcTransformed) {
void ViewProviderTransformed::handleTransformedResult(PartDesign::Transformed* pcTransformed) {
unsigned rejected = 0;
TopoDS_Shape cShape = pcTransformed->rejected;
TopExp_Explorer xp;
xp.Init(cShape, TopAbs_SOLID);
@@ -178,159 +172,28 @@ void ViewProviderTransformed::handleTranformedResult(PartDesign::Transformed* pc
msg = msg.arg(rejected);
}
}
auto error = pcTransformed->getDocument()->getErrorDescription(pcTransformed);
if (error) {
if (const char* error = pcTransformed->getDocument()->getErrorDescription(pcTransformed)) {
msg = msg.arg(QStringLiteral("<font color='red'>%1<br/></font>"));
msg = msg.arg(QString::fromUtf8(error));
} else {
msg = msg.arg(QStringLiteral("<font color='green'>%1<br/></font>"));
msg = msg.arg(QObject::tr("Transformation succeeded"));
}
diagMessage = msg;
signalDiagnosis(msg);
// Clear all the rejected stuff
while (pcRejectedRoot->getNumChildren() > 7) {
SoSeparator* sep = static_cast<SoSeparator*>(pcRejectedRoot->getChild(7));
SoMultipleCopy* rejectedTrfms = static_cast<SoMultipleCopy*>(sep->getChild(2));
Gui::coinRemoveAllChildren(rejectedTrfms);
sep->removeChild(1);
sep->removeChild(0);
pcRejectedRoot ->removeChild(7);
}
// Display the rejected transformations in red
if (rejected > 0) {
showRejectedShape(cShape);
}
}
void ViewProviderTransformed::recomputeFeature(bool recompute)
{
PartDesign::Transformed* pcTransformed = getObject<PartDesign::Transformed>();
if(recompute || (pcTransformed->isError() || pcTransformed->mustExecute()))
auto* pcTransformed = getObject<PartDesign::Transformed>();
if (recompute || pcTransformed->isError() || pcTransformed->mustExecute()) {
pcTransformed->recomputeFeature(true);
handleTranformedResult(pcTransformed);
}
void ViewProviderTransformed::showRejectedShape(TopoDS_Shape shape)
{
try {
// calculating the deflection value
Standard_Real xMin, yMin, zMin, xMax, yMax, zMax;
{
Bnd_Box bounds;
BRepBndLib::Add(shape, bounds);
bounds.SetGap(0.0);
bounds.Get(xMin, yMin, zMin, xMax, yMax, zMax);
}
Standard_Real deflection = ((xMax-xMin)+(yMax-yMin)+(zMax-zMin))/300.0 * Deviation.getValue();
// create or use the mesh on the data structure
// Note: This DOES have an effect on shape
Standard_Real AngDeflectionRads = Base::toRadians(AngularDeflection.getValue());
BRepMesh_IncrementalMesh(shape, deflection, Standard_False, AngDeflectionRads, Standard_True);
// We must reset the location here because the transformation data
// are set in the placement property
TopLoc_Location aLoc;
shape.Location(aLoc);
// count triangles and nodes in the mesh
int nbrTriangles=0, nbrNodes=0;
TopExp_Explorer Ex;
for (Ex.Init(shape, TopAbs_FACE); Ex.More(); Ex.Next()) {
Handle (Poly_Triangulation) mesh = BRep_Tool::Triangulation(TopoDS::Face(Ex.Current()), aLoc);
// Note: we must also count empty faces
if (!mesh.IsNull()) {
nbrTriangles += mesh->NbTriangles();
nbrNodes += mesh->NbNodes();
}
}
// create memory for the nodes and indexes
SoCoordinate3* rejectedCoords = new SoCoordinate3();
rejectedCoords ->point .setNum(nbrNodes);
SoNormal* rejectedNorms = new SoNormal();
rejectedNorms ->vector .setNum(nbrNodes);
SoIndexedFaceSet* rejectedFaceSet = new SoIndexedFaceSet();
rejectedFaceSet ->coordIndex .setNum(nbrTriangles*4);
// get the raw memory for fast fill up
SbVec3f* verts = rejectedCoords ->point .startEditing();
SbVec3f* norms = rejectedNorms ->vector .startEditing();
int32_t* index = rejectedFaceSet ->coordIndex .startEditing();
// preset the normal vector with null vector
for (int i=0; i < nbrNodes; i++)
norms[i]= SbVec3f(0.0,0.0,0.0);
int FaceNodeOffset=0,FaceTriaOffset=0;
for (Ex.Init(shape, TopAbs_FACE); Ex.More(); Ex.Next()) {
const TopoDS_Face &actFace = TopoDS::Face(Ex.Current());
// get triangulation
std::vector<gp_Pnt> points;
std::vector<Poly_Triangle> facets;
if (!Part::Tools::getTriangulation(actFace, points, facets))
continue;
// get normal per vertex
std::vector<gp_Vec> vertexnormals;
Part::Tools::getPointNormals(points, facets, vertexnormals);
// getting size of node and triangle array of this face
std::size_t nbNodesInFace = points.size();
std::size_t nbTriInFace = facets.size();
for (std::size_t i = 0; i < points.size(); i++) {
verts[FaceNodeOffset+i] = SbVec3f(points[i].X(), points[i].Y(), points[i].Z());
}
for (std::size_t i = 0; i < vertexnormals.size(); i++) {
norms[FaceNodeOffset+i] = SbVec3f(vertexnormals[i].X(), vertexnormals[i].Y(), vertexnormals[i].Z());
}
// cycling through the poly mesh
for (std::size_t g=0; g < nbTriInFace; g++) {
// Get the triangle
Standard_Integer N1,N2,N3;
facets[g].Get(N1,N2,N3);
// set the index vector with the 3 point indexes and the end delimiter
index[FaceTriaOffset*4+4*g] = FaceNodeOffset+N1;
index[FaceTriaOffset*4+4*g+1] = FaceNodeOffset+N2;
index[FaceTriaOffset*4+4*g+2] = FaceNodeOffset+N3;
index[FaceTriaOffset*4+4*g+3] = SO_END_FACE_INDEX;
}
// counting up the per Face offsets
FaceNodeOffset += nbNodesInFace;
FaceTriaOffset += nbTriInFace;
// normalize all normals
for (int i=0; i < nbrNodes; i++)
norms[i].normalize();
// end the editing of the nodes
rejectedCoords ->point .finishEditing();
rejectedNorms ->vector .finishEditing();
rejectedFaceSet ->coordIndex .finishEditing();
// fill in the transformation matrices
SoMultipleCopy* rejectedTrfms = new SoMultipleCopy();
rejectedTrfms->matrix.finishEditing();
rejectedTrfms->addChild(rejectedFaceSet);
SoSeparator* sep = new SoSeparator();
sep->addChild(rejectedCoords);
sep->addChild(rejectedNorms);
sep->addChild(rejectedTrfms);
pcRejectedRoot->addChild(sep);
}
}
catch (...) {
Base::Console().error("Cannot compute Inventor representation for the rejected transformations of shape of %s.\n",
getObject()->getNameInDocument());
}
updatePreview();
handleTransformedResult(pcTransformed);
}