change node attribute to a id:vector3d dictionary and changes the scripts

This commit is contained in:
jriegel
2013-08-29 22:15:14 +02:00
parent c68f354761
commit 6d04316fa1
4 changed files with 49 additions and 21 deletions

View File

@@ -78,17 +78,22 @@
<Documentation>
<UserDocu>Use a Placement object to perform a translation or rotation</UserDocu>
</Documentation>
</Methode>
<Methode Name="copy">
<Documentation>
<UserDocu>Make a copy of this FEM mesh.</UserDocu>
</Documentation>
</Methode>
<Attribute Name="Nodes" ReadOnly="true">
</Methode>
<Methode Name="copy">
<Documentation>
<UserDocu>Make a copy of this FEM mesh.</UserDocu>
</Documentation>
</Methode>
<Methode Name="getNodeById">
<Documentation>
<UserDocu>Get the node position vector by an Node-ID</UserDocu>
</Documentation>
</Methode>
<Attribute Name="Nodes" ReadOnly="true">
<Documentation>
<UserDocu>Tuple of node points.</UserDocu>
<UserDocu>Dictionary of Nodes by ID (int ID:Vector())</UserDocu>
</Documentation>
<Parameter Name="Nodes" Type="Tuple"/>
<Parameter Name="Nodes" Type="Dict"/>
</Attribute>
<Attribute Name="NodeCount" ReadOnly="true">
<Documentation>