diff --git a/src/Gui/GLBuffer.cpp b/src/Gui/GLBuffer.cpp index 2e810c5934..1d8d0b6763 100644 --- a/src/Gui/GLBuffer.cpp +++ b/src/Gui/GLBuffer.cpp @@ -73,10 +73,8 @@ bool OpenGLBuffer::create() { if (bufferId > 0) return true; -#ifdef FC_OS_WIN32 - PFNGLGENBUFFERSPROC glGenBuffersARB = (PFNGLGENBUFFERSPROC)cc_glglue_getprocaddress(glue, "glGenBuffersARB"); -#endif - glGenBuffersARB(1, &bufferId); + + cc_glglue_glGenBuffers(glue, 1, &bufferId); context = currentContext; return true; } @@ -99,10 +97,7 @@ void OpenGLBuffer::destroy() void OpenGLBuffer::allocate(const void *data, int count) { if (bufferId > 0) { -#ifdef FC_OS_WIN32 - PFNGLBUFFERDATAPROC glBufferDataARB = (PFNGLBUFFERDATAPROC)cc_glglue_getprocaddress(glue, "glBufferDataARB"); -#endif - glBufferDataARB(target, count, data, GL_STATIC_DRAW); + cc_glglue_glBufferData(glue, target, count, data, GL_STATIC_DRAW); } } @@ -114,10 +109,8 @@ bool OpenGLBuffer::bind() "buffer not created"); return false; } -#ifdef FC_OS_WIN32 - PFNGLBINDBUFFERPROC glBindBufferARB = (PFNGLBINDBUFFERPROC)cc_glglue_getprocaddress(glue, "glBindBufferARB"); -#endif - glBindBufferARB(target, bufferId); + + cc_glglue_glBindBuffer(glue, target, bufferId); return true; } return false; @@ -126,10 +119,7 @@ bool OpenGLBuffer::bind() void OpenGLBuffer::release() { if (bufferId) { -#ifdef FC_OS_WIN32 - PFNGLBINDBUFFERPROC glBindBufferARB = (PFNGLBINDBUFFERPROC)cc_glglue_getprocaddress(glue, "glBindBufferARB"); -#endif - glBindBufferARB(target, 0); + cc_glglue_glBindBuffer(glue, target, 0); } } @@ -147,10 +137,7 @@ int OpenGLBuffer::size() const { GLint value = -1; if (bufferId > 0) { -#ifdef FC_OS_WIN32 - PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)cc_glglue_getprocaddress(glue, "glGetBufferParameterivARB"); -#endif - glGetBufferParameteriv(target, GL_BUFFER_SIZE, &value); + cc_glglue_glGetBufferParameteriv(glue, target, GL_BUFFER_SIZE, &value); } return value; } @@ -160,13 +147,9 @@ void OpenGLBuffer::context_destruction_cb(uint32_t context, void * userdata) OpenGLBuffer * self = static_cast(userdata); if (self->context == context && self->bufferId) { -#ifdef FC_OS_WIN32 const cc_glglue * glue = cc_glglue_instance((int) context); - PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)cc_glglue_getprocaddress(glue, "glDeleteBuffersARB"); -#endif - GLuint buffer = self->bufferId; - glDeleteBuffersARB(1, &buffer); + cc_glglue_glDeleteBuffers(glue, 1, &buffer); self->context = -1; self->bufferId = 0; }