From 6eea9ef660033db1f8cf00b954cc0ccb336e77b4 Mon Sep 17 00:00:00 2001 From: wmayer Date: Fri, 6 Oct 2017 14:56:18 +0200 Subject: [PATCH] avoid that transform children of a multi-transform stay touched after recompute --- src/Mod/PartDesign/App/FeatureMultiTransform.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/Mod/PartDesign/App/FeatureMultiTransform.cpp b/src/Mod/PartDesign/App/FeatureMultiTransform.cpp index 590df3706c..c80c91f400 100644 --- a/src/Mod/PartDesign/App/FeatureMultiTransform.cpp +++ b/src/Mod/PartDesign/App/FeatureMultiTransform.cpp @@ -59,6 +59,12 @@ void MultiTransform::positionBySupport(void) throw Base::Exception("Transformation features must be subclasses of Transformed"); PartDesign::Transformed* transFeature = static_cast(*f); transFeature->Placement.setValue(this->Placement.getValue()); + + // To avoid that a linked transform feature stays touched after a recompute + // we have to purge the touched state + if (this->isRecomputing()) { + transFeature->purgeTouched(); + } } }