Added Surface module

I have added Nate's SurfaceTools module with the name changed to Surface in all files and filenames.
This commit is contained in:
NateAM
2014-11-17 17:54:34 +01:00
committed by wmayer
parent 6b26fa6ca7
commit 6f4e3acce4
40 changed files with 4357 additions and 0 deletions

View File

@@ -0,0 +1,78 @@
/***************************************************************************
* Copyright (c) 2014 Nathan Miller <Nathan.A.Mill[at]gmail.com> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#endif
#include "Workbench.h"
#include <Gui/MenuManager.h>
#include <Gui/ToolBarManager.h>
using namespace SurfaceGui;
/// @namespace SurfaceGui @class Workbench
TYPESYSTEM_SOURCE(SurfaceGui::Workbench, Gui::StdWorkbench)
Workbench::Workbench()
{
}
Workbench::~Workbench()
{
}
Gui::MenuItem* Workbench::setupMenuBar() const
{
Gui::MenuItem* root = StdWorkbench::setupMenuBar();
Gui::MenuItem* item = root->findItem( "&Windows" );
Gui::MenuItem* make = new Gui::MenuItem;
root->insertItem( item, make );
make->setCommand("MakeSurface");
*make << "Surface_Filling";
Gui::MenuItem* mod = new Gui::MenuItem;
root->insertItem( item, mod );
mod->setCommand("ModSurface");
*mod << "Surface_Cut";
return root;
}
Gui::ToolBarItem* Workbench::setupToolBars() const
{
Gui::ToolBarItem* root = StdWorkbench::setupToolBars();
Gui::ToolBarItem* make = new Gui::ToolBarItem(root);
make->setCommand( "MakeSurface" );
*make << "Surface_Filling";
Gui::ToolBarItem* mod = new Gui::ToolBarItem(root);
mod->setCommand( "ModSurface" );
*mod << "Surface_Cut";
return root;
}