App: Apply clang format (part 1)

This commit is contained in:
wmayer
2024-11-15 17:43:49 +01:00
committed by wwmayer
parent 463cc08f3f
commit 6f5259af26
124 changed files with 6733 additions and 4886 deletions

View File

@@ -35,11 +35,12 @@
#include <boost/multi_index/mem_fun.hpp>
namespace Base {
namespace Base
{
class Writer;
class XMLReader;
class XMLWriter;
}
} // namespace Base
namespace App
{
@@ -48,15 +49,24 @@ class PropertyContainer;
namespace bmi = boost::multi_index;
struct CStringHasher {
inline std::size_t operator()(const char *s) const {
if(!s) return 0;
return boost::hash_range(s,s+std::strlen(s));
struct CStringHasher
{
inline std::size_t operator()(const char* s) const
{
if (!s) {
return 0;
}
return boost::hash_range(s, s + std::strlen(s));
}
inline bool operator()(const char *a, const char *b) const {
if(!a) return !b;
if(!b) return false;
return std::strcmp(a,b)==0;
inline bool operator()(const char* a, const char* b) const
{
if (!a) {
return !b;
}
if (!b) {
return false;
}
return std::strcmp(a, b) == 0;
}
};
@@ -73,13 +83,13 @@ public:
/** @name Access properties */
//@{
/// Get all properties of the class (including parent)
void getPropertyList(std::vector<Property*> &List) const;
void getPropertyList(std::vector<Property*>& List) const;
/// get all properties with their names
void getPropertyNamedList(std::vector<std::pair<const char*,Property*> > &List) const;
void getPropertyNamedList(std::vector<std::pair<const char*, Property*>>& List) const;
/// Get all properties of the class (including parent)
void getPropertyMap(std::map<std::string,Property*> &Map) const;
void getPropertyMap(std::map<std::string, Property*>& Map) const;
/// Find a dynamic property by its name
Property *getDynamicPropertyByName(const char* name) const;
Property* getDynamicPropertyByName(const char* name) const;
/*!
Add a dynamic property of the type @a type and with the name @a name.
@a Group gives the grouping name which appears in the property editor and
@@ -97,22 +107,28 @@ public:
addDynamicProperty(..., ..., "Base","blah", Prop_None, true, true);
@endcode
*/
Property* addDynamicProperty(PropertyContainer &pc, const char* type, const char* name=nullptr, const char* group=nullptr,
const char* doc=nullptr, short attr=0, bool ro=false, bool hidden=false);
Property* addDynamicProperty(PropertyContainer& pc,
const char* type,
const char* name = nullptr,
const char* group = nullptr,
const char* doc = nullptr,
short attr = 0,
bool ro = false,
bool hidden = false);
/** Add a pre-existing property
*
* The property is not treated as dynamic, and will not trigger signal.
*
* @return Return false if there is a property exist with the same name.
*/
bool addProperty(Property *prop);
bool addProperty(Property* prop);
/*!
Removes a dynamic property by name. Returns true if the property is part of the container, otherwise
false is returned.
Removes a dynamic property by name. Returns true if the property is part of the container,
otherwise false is returned.
*/
bool removeDynamicProperty(const char* name);
/// Remove pre-existing property, which will not be deleted.
bool removeProperty(const Property *prop);
bool removeProperty(const Property* prop);
/// Get a list of all dynamic properties.
std::vector<std::string> getDynamicPropertyNames() const;
/// Get the name of a property
@@ -124,72 +140,86 @@ public:
/// Get the attributes of a property
short getPropertyType(const Property* prop) const;
/// Get the attributes of a named property
short getPropertyType(const char *name) const;
short getPropertyType(const char* name) const;
/// Get the group name of a property
const char* getPropertyGroup(const Property* prop) const;
/// Get the group name of a named property
const char* getPropertyGroup(const char *name) const;
const char* getPropertyGroup(const char* name) const;
/// Get the documentation of a property
const char* getPropertyDocumentation(const Property* prop) const;
/// Get the documentation of a named property
const char* getPropertyDocumentation(const char *name) const;
const char* getPropertyDocumentation(const char* name) const;
//@}
/// Remove all properties
void clear();
/// Get property count
size_t size() const { return props.size(); }
size_t size() const
{
return props.size();
}
void save(const Property *prop, Base::Writer &writer) const;
void save(const Property* prop, Base::Writer& writer) const;
Property *restore(PropertyContainer &pc,
const char *PropName, const char *TypeName, Base::XMLReader &reader);
Property* restore(PropertyContainer& pc,
const char* PropName,
const char* TypeName,
Base::XMLReader& reader);
struct PropData {
struct PropData
{
Property* property;
std::string name;
const char *pName;
const char* pName;
mutable std::string group;
mutable std::string doc;
short attr;
bool readonly;
bool hidden;
PropData(Property *prop=nullptr, std::string &&n=std::string(), const char *pn=nullptr,
const char *g=nullptr, const char *d=nullptr, short a=0, bool ro=false, bool h=false)
:property(prop),name(std::move(n)),pName(pn)
,group(g?g:""),doc(d?d:""),attr(a),readonly(ro),hidden(h)
PropData(Property* prop = nullptr,
std::string&& n = std::string(),
const char* pn = nullptr,
const char* g = nullptr,
const char* d = nullptr,
short a = 0,
bool ro = false,
bool h = false)
: property(prop)
, name(std::move(n))
, pName(pn)
, group(g ? g : "")
, doc(d ? d : "")
, attr(a)
, readonly(ro)
, hidden(h)
{}
const char *getName() const {
return pName?pName:name.c_str();
const char* getName() const
{
return pName ? pName : name.c_str();
}
};
PropData getDynamicPropertyData(const Property* prop) const;
bool changeDynamicProperty(const Property *prop, const char *group, const char *doc);
bool changeDynamicProperty(const Property* prop, const char* group, const char* doc);
private:
std::string getUniquePropertyName(PropertyContainer &pc, const char *Name) const;
std::string getUniquePropertyName(PropertyContainer& pc, const char* Name) const;
private:
bmi::multi_index_container<
PropData,
bmi::indexed_by<
bmi::hashed_unique<
bmi::const_mem_fun<PropData, const char*, &PropData::getName>,
CStringHasher,
CStringHasher
>,
bmi::hashed_unique<
bmi::member<PropData, Property*, &PropData::property>
>
>
> props;
bmi::hashed_unique<bmi::const_mem_fun<PropData, const char*, &PropData::getName>,
CStringHasher,
CStringHasher>,
bmi::hashed_unique<bmi::member<PropData, Property*, &PropData::property>>>>
props;
};
} // namespace App
} // namespace App
#endif // APP_DYNAMICPROPERTY_H
#endif // APP_DYNAMICPROPERTY_H