AutoScaling Fixes for non-DVP objects
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committed by
Yorik van Havre
parent
a5a20701a7
commit
70b5c241d1
@@ -35,6 +35,7 @@
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#include <Base/Console.h>
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#include <Base/Exception.h>
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#include "DrawUtil.h"
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#include "DrawPage.h"
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#include "DrawProjGroupItem.h"
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#include "DrawProjGroup.h"
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@@ -134,6 +135,9 @@ double DrawProjGroup::calculateAutomaticScale() const
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arrangeViewPointers(viewPtrs);
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double width, height;
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minimumBbViews(viewPtrs, width, height); //get 1:1 bbxs
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double bbFudge = 1.2;
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width *= bbFudge;
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height *= bbFudge;
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// C++ Standard says casting bool to int gives 0 or 1
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int numVertSpaces = (viewPtrs[0] || viewPtrs[3] || viewPtrs[7]) +
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@@ -151,24 +155,9 @@ double DrawProjGroup::calculateAutomaticScale() const
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double scale_x = availableX / width;
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double scale_y = availableY / height;
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double fudgeFactor = 0.90;
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float working_scale = fudgeFactor * std::min(scale_x, scale_y);
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//which gives the largest scale for which the min_space requirements can be met, but we want a 'sensible' scale, rather than 0.28457239...
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//eg if working_scale = 0.115, then we want to use 0.1, similarly 7.65 -> 5, and 76.5 -> 50
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float exponent = std::floor(std::log10(working_scale)); //if working_scale = a * 10^b, what is b?
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working_scale *= std::pow(10, -exponent); //now find what 'a' is.
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float valid_scales[2][8] = {{1.0, 1.25, 2.0, 2.5, 3.75, 5.0, 7.5, 10.0}, //equate to 1:10, 1:8, 1:5, 1:4, 3:8, 1:2, 3:4, 1:1
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{1.0, 1.5 , 2.0, 3.0, 4.0 , 5.0, 8.0, 10.0}}; //equate to 1:1, 3:2, 2:1, 3:1, 4:1, 5:1, 8:1, 10:1
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int i = 7;
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while (valid_scales[(exponent >= 0)][i] > working_scale) //choose closest value smaller than 'a' from list.
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i -= 1; //choosing top list if exponent -ve, bottom list for +ve exponent
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//now have the appropriate scale, reapply the *10^b
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double result = valid_scales[(exponent >= 0)][i] * pow(10, exponent);
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double scaleFudge = 0.80;
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float working_scale = scaleFudge * std::min(scale_x, scale_y);
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double result = DrawUtil::sensibleScale(working_scale);
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return result;
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}
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