[TechDraw] Simplify return logic

Easy warmup
This commit is contained in:
Benjamin Bræstrup Sayoc
2023-04-09 18:31:06 +02:00
committed by WandererFan
parent 122ab14d92
commit 70c9cf0fc0
25 changed files with 53 additions and 106 deletions

View File

@@ -155,8 +155,7 @@ Base::Vector3d LandmarkDimension::projectPoint(const Base::Vector3d& pt, DrawVie
gp_Pnt2d prjPnt;
projector.Project(gPt, prjPnt);
Base::Vector3d result(prjPnt.X(), prjPnt.Y(), 0.0);
result = DrawUtil::invertY(result);
return result;
return DrawUtil::invertY(result);
}
int LandmarkDimension::getRefType() const
@@ -171,10 +170,7 @@ DrawViewPart* LandmarkDimension::getViewPart() const
std::vector<App::DocumentObject*> refs2d = References2D.getValues();
App::DocumentObject* obj = refs2d.front();
DrawViewPart* dvp = dynamic_cast<DrawViewPart*>(obj);
if (dvp) {
result = dvp;
}
return result;
return dvp;
}
void LandmarkDimension::onDocumentRestored()