Core/Sketcher: Create ToolHandler class in core for core reuse accross other wbs.
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src/Gui/ToolHandler.h
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127
src/Gui/ToolHandler.h
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/***************************************************************************
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* Copyright (c) 2024 Pierre-Louis Boyer <development@ondsel.com> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef GUI_ToolHandler_H
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#define GUI_ToolHandler_H
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#include <QCursor>
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#include <QPixmap>
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#include <Base/Parameter.h>
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#include <Base/Tools2D.h>
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#include "Selection.h"
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namespace Gui
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{
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class View3DInventorViewer;
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class GuiExport ToolHandler
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{
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public:
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ToolHandler();
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virtual ~ToolHandler();
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bool activate();
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virtual void deactivate();
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virtual void quit()
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{}
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/// updates the actCursor with the icon by calling getCrosshairCursorSVGName(),
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/// enabling to set data member dependent icons (i.e. for different construction methods)
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void updateCursor();
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private: // NVI
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virtual void preActivated()
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{}
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virtual void activated()
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{}
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virtual void deactivated()
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{}
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virtual void postDeactivated()
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{}
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protected: // NVI requiring base implementation
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virtual QString getCrosshairCursorSVGName() const;
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protected:
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// helpers
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/**
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* Sets a cursor for 3D inventor view.
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* pixmap as a cursor image in device independent pixels.
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*
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* \param autoScale - set this to false if pixmap already scaled for HiDPI
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**/
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/** @name Icon helpers */
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//@{
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void setCursor(const QPixmap& pixmap, int x, int y, bool autoScale = true);
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void unsetCursor();
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/// restitutes the DSH cached cursor (without any tail due to autoconstraints, ...)
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void applyCursor();
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void addCursorTail(std::vector<QPixmap>& pixmaps);
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/// returns the color to be used for the crosshair (configurable as a parameter)
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unsigned long getCrosshairColor();
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/// functions to set the cursor to a given svgName (to be migrated to NVI style)
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qreal devicePixelRatio();
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//@}
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View3DInventorViewer* getViewer();
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virtual QWidget* getCursorWidget();
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virtual void setWidgetCursor(QCursor cursor);
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private:
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void setSvgCursor(const QString& svgName, int x, int y,
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const std::map<unsigned long, unsigned long>& colorMapping =
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std::map<unsigned long, unsigned long>());
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void applyCursor(QCursor& newCursor);
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void setCrosshairCursor(const QString& svgName);
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void setCrosshairCursor(const char* svgName);
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protected:
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QCursor oldCursor;
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QCursor actCursor;
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QPixmap actCursorPixmap;
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};
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} // namespace Gui
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#endif // GUI_ToolHandler_H
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