[TD]rotate centerlines with view
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@@ -89,7 +89,7 @@ public:
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const bool flip = false);
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TechDraw::BaseGeomPtr scaledGeometry(const TechDraw::DrawViewPart* partFeat);
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static std::tuple<Base::Vector3d, Base::Vector3d> rotatePointsAroundMid(
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static std::pair<Base::Vector3d, Base::Vector3d> rotatePointsAroundMid(
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const Base::Vector3d& p1,
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const Base::Vector3d& p2,
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const Base::Vector3d& mid,
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@@ -101,7 +101,8 @@ public:
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const double ext,
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const double hShift,
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const double vShift,
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const double rotate);
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const double rotate,
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const double viewAngleDeg);
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static std::pair<Base::Vector3d, Base::Vector3d> calcEndPoints(
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const TechDraw::DrawViewPart* partFeat,
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const std::vector<std::string>& faceNames,
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