[bindings] fix signatures in pyi files
This commit is contained in:
@@ -1,4 +1,6 @@
|
||||
# SPDX-License-Identifier: LGPL-2.1-or-later
|
||||
# SPDX-License: LGPL-2.1-or-later
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from Metadata import export, constmethod, class_declarations
|
||||
from PyObjectBase import PyObjectBase
|
||||
@@ -144,7 +146,7 @@ class Rotation(PyObjectBase):
|
||||
"""
|
||||
...
|
||||
|
||||
def isSame(self, rotation: "Rotation", tol: float = 0) -> bool:
|
||||
def isSame(self, rotation: "Rotation", tol: float = 0, /) -> bool:
|
||||
"""
|
||||
isSame(rotation, tol=0) -> bool
|
||||
|
||||
@@ -158,7 +160,7 @@ class Rotation(PyObjectBase):
|
||||
...
|
||||
|
||||
@constmethod
|
||||
def multiply(self, rotation: "Rotation") -> "Rotation":
|
||||
def multiply(self, rotation: "Rotation", /) -> "Rotation":
|
||||
"""
|
||||
multiply(rotation) -> Base.Rotation
|
||||
|
||||
@@ -170,7 +172,7 @@ class Rotation(PyObjectBase):
|
||||
...
|
||||
|
||||
@constmethod
|
||||
def multVec(self, vector: Vector) -> Vector:
|
||||
def multVec(self, vector: Vector, /) -> Vector:
|
||||
"""
|
||||
multVec(vector) -> Base.Vector
|
||||
|
||||
@@ -182,7 +184,7 @@ class Rotation(PyObjectBase):
|
||||
...
|
||||
|
||||
@constmethod
|
||||
def slerp(self, rotation2: "Rotation", t: float) -> "Rotation":
|
||||
def slerp(self, rotation2: "Rotation", t: float, /) -> "Rotation":
|
||||
"""
|
||||
slerp(rotation2, t) -> Base.Rotation
|
||||
|
||||
@@ -193,7 +195,7 @@ class Rotation(PyObjectBase):
|
||||
"""
|
||||
...
|
||||
|
||||
def setYawPitchRoll(self, angle1: float, angle2: float, angle3: float) -> None:
|
||||
def setYawPitchRoll(self, angle1: float, angle2: float, angle3: float, /) -> None:
|
||||
"""
|
||||
setYawPitchRoll(angle1, angle2, angle3) -> None
|
||||
|
||||
@@ -218,7 +220,7 @@ class Rotation(PyObjectBase):
|
||||
"""
|
||||
...
|
||||
|
||||
def setEulerAngles(self, seq: str, angle1: float, angle2: float, angle3: float) -> None:
|
||||
def setEulerAngles(self, seq: str, angle1: float, angle2: float, angle3: float, /) -> None:
|
||||
"""
|
||||
setEulerAngles(seq, angle1, angle2, angle3) -> None
|
||||
|
||||
@@ -234,7 +236,7 @@ class Rotation(PyObjectBase):
|
||||
...
|
||||
|
||||
@constmethod
|
||||
def toEulerAngles(self, seq: str = "") -> List[float]:
|
||||
def toEulerAngles(self, seq: str = "", /) -> List[float]:
|
||||
"""
|
||||
toEulerAngles(seq) -> list
|
||||
|
||||
@@ -265,7 +267,7 @@ class Rotation(PyObjectBase):
|
||||
...
|
||||
|
||||
@constmethod
|
||||
def isIdentity(self, tol: float = 0) -> bool:
|
||||
def isIdentity(self, tol: float = 0, /) -> bool:
|
||||
"""
|
||||
isIdentity(tol=0) -> bool
|
||||
|
||||
|
||||
Reference in New Issue
Block a user