Gui: Use auto and range-based for (#7481)
* On lines where the variable type is obvious from inspection, avoid repeating the type using auto. * When possible use a ranged for loop instead of begin() and end() iterators
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@@ -139,12 +139,12 @@ RotTransDragger::RotTransDragger()
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// By calling 'setAnyPartAsDefault' instead of 'setAnyPart'
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// we ensure that they will not be written out, unless
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// they are changed later on.
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SoRotation *XRot = new SoRotation;
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auto XRot = new SoRotation;
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XRot->rotation.setValue(
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SbRotation(SbVec3f(0,1,0), SbVec3f(1,0,0)));
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setAnyPartAsDefault("XRotatorRot", XRot);
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SoRotation *ZRot = new SoRotation;
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auto ZRot = new SoRotation;
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ZRot->rotation.setValue(
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SbRotation(SbVec3f(0,1,0), SbVec3f(0,0,1)));
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setAnyPartAsDefault("ZRotatorRot", ZRot);
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@@ -331,7 +331,7 @@ RotTransDragger::setUpConnections(SbBool onOff, SbBool doItAlways)
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void
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RotTransDragger::valueChangedCB(void *, SoDragger *inDragger)
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{
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RotTransDragger *myself = (RotTransDragger *) inDragger;
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auto myself = (RotTransDragger *) inDragger;
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// Factor the motionMatrix into its parts
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SbMatrix motMat = myself->getMotionMatrix(); // clazy:exclude=rule-of-two-soft
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@@ -355,7 +355,7 @@ RotTransDragger::valueChangedCB(void *, SoDragger *inDragger)
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void
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RotTransDragger::fieldSensorCB(void *inDragger, SoSensor *)
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{
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RotTransDragger *myself = (RotTransDragger *) inDragger;
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auto myself = (RotTransDragger *) inDragger;
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SbMatrix motMat = myself->getMotionMatrix(); // clazy:exclude=rule-of-two-soft
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myself->workFieldsIntoTransform(motMat);
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@@ -369,7 +369,7 @@ RotTransDragger::fieldSensorCB(void *inDragger, SoSensor *)
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void
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RotTransDragger::invalidateSurroundScaleCB(void *parent, SoDragger *)
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{
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RotTransDragger *myParentDragger = (RotTransDragger *) parent;
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auto myParentDragger = (RotTransDragger *) parent;
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// Invalidate the surroundScale, if it exists.
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SoSurroundScale *mySS = SO_CHECK_PART(
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