Gui: Use override etc 2
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@@ -41,12 +41,12 @@ public:
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ViewProviderVRMLObject();
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/// destructor.
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~ViewProviderVRMLObject();
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~ViewProviderVRMLObject() override;
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void attach(App::DocumentObject *pcObject);
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void setDisplayMode(const char* ModeName);
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std::vector<std::string> getDisplayModes() const;
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void updateData(const App::Property*);
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void attach(App::DocumentObject *pcObject) override;
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void setDisplayMode(const char* ModeName) override;
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std::vector<std::string> getDisplayModes() const override;
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void updateData(const App::Property*) override;
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void getLocalResources(SoNode*, std::list<std::string>&);
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void addResource(const SbString&, std::list<std::string>&);
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template<typename T> void getResourceFile(SoNode*, std::list<std::string>&);
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