refactor: move some nodes to Inventor folder

This commit is contained in:
liukaiwen
2024-07-20 01:07:04 +08:00
parent 62ddfb90dc
commit 776ed8f2c1
26 changed files with 537 additions and 545 deletions

View File

@@ -23,7 +23,6 @@
#include "PreCompiled.h"
#ifndef _PreComp_
# include <QObject>
# include <Inventor/actions/SoGLRenderAction.h>
# include <Inventor/elements/SoCacheElement.h>
# include <Inventor/elements/SoLazyElement.h>
@@ -31,13 +30,12 @@
# include <Inventor/elements/SoProjectionMatrixElement.h>
# include <Inventor/elements/SoViewingMatrixElement.h>
# include <Inventor/elements/SoViewportRegionElement.h>
#endif
#ifdef FC_OS_MACOSX
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
#endif
#include "SoDrawingGrid.h"
@@ -179,14 +177,14 @@ SoDrawingGrid::GLRenderOffPath(SoGLRenderAction *)
void
SoDrawingGrid::generatePrimitives(SoAction* action)
{
Q_UNUSED(action);
(void)action;
}
void
SoDrawingGrid::computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)
{
Q_UNUSED(action);
Q_UNUSED(box);
Q_UNUSED(center);
(void)action;
(void)box;
(void)center;
//SoState* state = action->getState();
}