Base: Use explicit pointer syntax for freecad_cast (#20694)

* Base: Use explicit pointer syntax for freecad_cast

This aligns our custom cast with other casts

* All: Use explicit pointer syntax for freecad_cast
This commit is contained in:
Kacper Donat
2025-04-11 16:11:33 +02:00
committed by GitHub
parent 02bb799209
commit 77e40b9747
73 changed files with 305 additions and 304 deletions

View File

@@ -386,12 +386,12 @@ void ViewProviderMesh::setOpenEdgeColorFrom(const Base::Color& c)
const Mesh::PropertyMeshKernel& ViewProviderMesh::getMeshProperty() const
{
return freecad_cast<Mesh::Feature>(getObject())->Mesh;
return freecad_cast<Mesh::Feature*>(getObject())->Mesh;
}
Mesh::PropertyMeshKernel& ViewProviderMesh::getMeshProperty()
{
return freecad_cast<Mesh::Feature>(getObject())->Mesh;
return freecad_cast<Mesh::Feature*>(getObject())->Mesh;
}
const Mesh::MeshObject& ViewProviderMesh::getMeshObject() const
@@ -2420,14 +2420,15 @@ void ViewProviderMesh::highlightColors()
{
const Mesh::MeshObject& rMesh = getMeshObject();
{
auto prop = freecad_cast<App::PropertyColorList>(pcObject->getPropertyByName("FaceColors"));
auto prop =
freecad_cast<App::PropertyColorList*>(pcObject->getPropertyByName("FaceColors"));
if (prop && prop->getSize() == int(rMesh.countFacets())) {
setColorPerFace(prop);
}
}
{
auto prop =
freecad_cast<App::PropertyColorList>(pcObject->getPropertyByName("VertexColors"));
freecad_cast<App::PropertyColorList*>(pcObject->getPropertyByName("VertexColors"));
if (prop && prop->getSize() == int(rMesh.countPoints())) {
setColorPerVertex(prop);
}
@@ -2438,14 +2439,15 @@ bool ViewProviderMesh::canHighlightColors() const
{
const Mesh::MeshObject& rMesh = getMeshObject();
{
auto prop = freecad_cast<App::PropertyColorList>(pcObject->getPropertyByName("FaceColors"));
auto prop =
freecad_cast<App::PropertyColorList*>(pcObject->getPropertyByName("FaceColors"));
if (prop && prop->getSize() == int(rMesh.countFacets())) {
return true;
}
}
{
auto prop =
freecad_cast<App::PropertyColorList>(pcObject->getPropertyByName("VertexColors"));
freecad_cast<App::PropertyColorList*>(pcObject->getPropertyByName("VertexColors"));
if (prop && prop->getSize() == int(rMesh.countPoints())) {
return true;
}