add method Placement::isIdentity
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@@ -204,11 +204,8 @@ PyObject* PlacementPy::isIdentity(PyObject *args)
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{
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if (!PyArg_ParseTuple(args, ""))
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return NULL;
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Base::Vector3d nullvec(0,0,0);
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Base::Vector3d pos = getPlacementPtr()->getPosition();
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Base::Rotation rot = getPlacementPtr()->getRotation();
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bool null = (pos == nullvec) && (rot.isIdentity());
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return Py_BuildValue("O", (null ? Py_True : Py_False));
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bool none = getPlacementPtr()->isIdentity();
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return Py_BuildValue("O", (none ? Py_True : Py_False));
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}
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Py::Object PlacementPy::getBase(void) const
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