[FEM] ViewProviderFemConstrain*: remove unused includes - part 1

- also sort includes
- also fix warnings about too long lines
This commit is contained in:
Uwe
2022-10-03 17:10:36 +02:00
parent ef62fc3530
commit 79d17d13bf
11 changed files with 401 additions and 419 deletions

View File

@@ -21,28 +21,22 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <Standard_math.hxx>
# include <Precision.hxx>
# include <Inventor/nodes/SoSeparator.h>
# include <Inventor/nodes/SoTranslation.h>
# include <Inventor/nodes/SoRotation.h>
# include <Inventor/nodes/SoMultipleCopy.h>
# include <QMessageBox>
# include <Inventor/SbRotation.h>
# include <Inventor/SbVec3f.h>
# include <Inventor/nodes/SoMultipleCopy.h>
# include <Inventor/nodes/SoSeparator.h>
#endif
#include "ViewProviderFemConstraintFixed.h"
#include <Mod/Fem/App/FemConstraintFixed.h>
#include "TaskFemConstraintFixed.h"
#include "Gui/Control.h"
#include <Base/Console.h>
#include "ViewProviderFemConstraintFixed.h"
#include "TaskFemConstraintFixed.h"
using namespace FemGui;
@@ -115,7 +109,7 @@ bool ViewProviderFemConstraintFixed::setEdit(int ModNum)
void ViewProviderFemConstraintFixed::updateData(const App::Property* prop)
{
// Gets called whenever a property of the attached object changes
Fem::ConstraintFixed* pcConstraint = static_cast<Fem::ConstraintFixed*>(this->getObject());
Fem::ConstraintFixed *pcConstraint = static_cast<Fem::ConstraintFixed *>(this->getObject());
float scaledwidth = WIDTH * pcConstraint->Scale.getValue(); //OvG: Calculate scaled values once only
float scaledheight = HEIGHT * pcConstraint->Scale.getValue();
@@ -147,13 +141,14 @@ void ViewProviderFemConstraintFixed::updateData(const App::Property* prop)
Gui::coinRemoveAllChildren(pShapeSep);
#endif
for (std::vector<Base::Vector3d>::const_iterator p = points.begin(); p != points.end(); p++) {
for (std::vector<Base::Vector3d>::const_iterator p = points.begin(); p != points.end();
p++) {
SbVec3f base(p->x, p->y, p->z);
SbVec3f dir(n->x, n->y, n->z);
SbRotation rot(SbVec3f(0,-1,0), dir);
SbRotation rot(SbVec3f(0, -1, 0), dir);
#ifdef USE_MULTIPLE_COPY
SbMatrix m;
m.setTransform(base, rot, SbVec3f(1,1,1));
m.setTransform(base, rot, SbVec3f(1, 1, 1));
matrices[idx] = m;
idx++;
#else