spelling fixes (#18688)
* Fixes spelling of "Allow to" to "Allow one to" and those variants: Allows to -> Allows one to allow to -> allow one to allows to -> allows one to * Fix "Let's -> Lets" (and lower case variant.) * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Update src/3rdParty/salomesmesh/inc/MED_Wrapper.hxx Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org> * Update src/Base/PyObjectBase.cpp Update src/App/ExtensionContainer.h Update src/App/PropertyContainer.h Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org> * Use gerund in user-facing texts. * Use gerund for two more user-facing strings. Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org> * Update src/Mod/Fem/App/FemMeshShapeNetgenObject.cpp Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org> * Update src/Mod/Fem/App/FemMeshShapeNetgenObject.cpp Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org> * Update src/Mod/Fem/App/FemMeshShapeNetgenObject.cpp Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org> --------- Co-authored-by: Tobias Frost <tobi@debian.org> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
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@@ -648,7 +648,7 @@ class DraftBezCurveGuiTools(GuiTools):
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(object, Points as list, nodeIndex as Int, App.Vector of new point, moveTrackers as Bool)
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return the new point list, applying the App.Vector to the given index point
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"""
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# DNC: allows to close the curve by placing ends close to each other
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# DNC: allows one to close the curve by placing ends close to each other
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tol = 0.001
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if ( ( idx == 0 ) and ( (v - pts[-1]).Length < tol) ) or (
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idx == len(pts) - 1 ) and ( (v - pts[0]).Length < tol):
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@@ -716,7 +716,7 @@ class DraftBezCurveGuiTools(GuiTools):
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if deg < 2:
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return
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if point % deg != 0: # point is a pole
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if deg >=3: # allow to select poles
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if deg >=3: # allow one to select poles
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if (point % deg == 1) and (point > 2 or obj.Closed): #right pole
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knot = point -1
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keepp = point
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