spelling fixes (#18688)
* Fixes spelling of "Allow to" to "Allow one to" and those variants: Allows to -> Allows one to allow to -> allow one to allows to -> allows one to * Fix "Let's -> Lets" (and lower case variant.) * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Update src/3rdParty/salomesmesh/inc/MED_Wrapper.hxx Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org> * Update src/Base/PyObjectBase.cpp Update src/App/ExtensionContainer.h Update src/App/PropertyContainer.h Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org> * Use gerund in user-facing texts. * Use gerund for two more user-facing strings. Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org> * Update src/Mod/Fem/App/FemMeshShapeNetgenObject.cpp Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org> * Update src/Mod/Fem/App/FemMeshShapeNetgenObject.cpp Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org> * Update src/Mod/Fem/App/FemMeshShapeNetgenObject.cpp Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org> --------- Co-authored-by: Tobias Frost <tobi@debian.org> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
This commit is contained in:
@@ -74,7 +74,7 @@ PyMOD_INIT_FUNC(Mesh)
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Mesh::Extension3MFFactory::addProducer(new Mesh::GuiExtension3MFProducer);
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// This registration is sufficient to allow to measure free distances with a mesh
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// This registration is sufficient to allow one to measure free distances with a mesh
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App::MeasureManager::addMeasureHandler("Mesh", [](App::DocumentObject*, const char*) {
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return App::MeasureElementType::INVALID;
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});
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@@ -128,7 +128,7 @@ void MeshBuilder::AddFacet(const Base::Vector3f& pt1,
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void MeshBuilder::AddFacet(Base::Vector3f* facetPoints, unsigned char flag, unsigned long prop)
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{
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this->_seq->next(true); // allow to cancel
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this->_seq->next(true); // allow one to cancel
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// adjust circulation direction
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if ((((facetPoints[1] - facetPoints[0]) % (facetPoints[2] - facetPoints[0])) * facetPoints[3])
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@@ -171,7 +171,7 @@ void MeshBuilder::SetNeighbourhood()
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FacetIndex facetIdx = 0;
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for (auto& mf : _meshKernel._aclFacetArray) {
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this->_seq->next(true); // allow to cancel
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this->_seq->next(true); // allow one to cancel
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for (int i = 0; i < 3; i++) {
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Edge edge(mf._aulPoints[i], mf._aulPoints[(i + 1) % 3], facetIdx);
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std::set<Edge>::iterator e = edges.find(edge);
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@@ -796,7 +796,7 @@ public:
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};
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/**
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* MeshPointModifier is a helper class that allows to modify the
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* MeshPointModifier is a helper class that allows one to modify the
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* point array of a mesh kernel but with limited access.
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*/
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class MeshExport MeshPointModifier
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@@ -823,7 +823,7 @@ private:
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};
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/**
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* MeshFacetModifier is a helper class that allows to modify the
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* MeshFacetModifier is a helper class that allows one to modify the
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* facet array of a mesh kernel but with limited access.
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*/
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class MeshExport MeshFacetModifier
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@@ -45,7 +45,7 @@ class MeshGrid;
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static constexpr float MESHGRID_BBOX_EXTENSION = 10.0F;
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/**
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* The MeshGrid allows to divide a global mesh object into smaller regions
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* The MeshGrid allows one to divide a global mesh object into smaller regions
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* of elements (e.g. facets, points or edges) depending on the resolution
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* of the grid. All grid elements in the grid structure have the same size.
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*
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@@ -149,7 +149,7 @@ bool WriterOBJ::Save(std::ostream& out)
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else {
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out << "v " << pt.x << " " << pt.y << " " << pt.z << '\n';
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}
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seq.next(true); // allow to cancel
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seq.next(true); // allow one to cancel
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}
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// Export normals
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MeshFacetIterator clIter(_kernel), clEnd(_kernel);
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@@ -163,7 +163,7 @@ bool WriterOBJ::Save(std::ostream& out)
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out << "vn " << pclFacet->GetNormal().x << " " << pclFacet->GetNormal().y << " "
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<< pclFacet->GetNormal().z << '\n';
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++clIter;
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seq.next(true); // allow to cancel
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seq.next(true); // allow one to cancel
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}
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if (_groups.empty()) {
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@@ -190,7 +190,7 @@ bool WriterOBJ::Save(std::ostream& out)
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out << "f " << it->_aulPoints[0] + 1 << "//" << faceIdx << " "
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<< it->_aulPoints[1] + 1 << "//" << faceIdx << " " << it->_aulPoints[2] + 1
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<< "//" << faceIdx << '\n';
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seq.next(true); // allow to cancel
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seq.next(true); // allow one to cancel
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faceIdx++;
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}
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}
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@@ -201,7 +201,7 @@ bool WriterOBJ::Save(std::ostream& out)
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out << "f " << it._aulPoints[0] + 1 << "//" << faceIdx << " "
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<< it._aulPoints[1] + 1 << "//" << faceIdx << " " << it._aulPoints[2] + 1
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<< "//" << faceIdx << '\n';
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seq.next(true); // allow to cancel
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seq.next(true); // allow one to cancel
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faceIdx++;
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}
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}
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@@ -233,7 +233,7 @@ bool WriterOBJ::Save(std::ostream& out)
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out << "f " << f._aulPoints[0] + 1 << "//" << it + 1 << " "
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<< f._aulPoints[1] + 1 << "//" << it + 1 << " " << f._aulPoints[2] + 1
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<< "//" << it + 1 << '\n';
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seq.next(true); // allow to cancel
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seq.next(true); // allow one to cancel
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}
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}
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}
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@@ -245,7 +245,7 @@ bool WriterOBJ::Save(std::ostream& out)
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out << "f " << f._aulPoints[0] + 1 << "//" << it + 1 << " "
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<< f._aulPoints[1] + 1 << "//" << it + 1 << " " << f._aulPoints[2] + 1
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<< "//" << it + 1 << '\n';
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seq.next(true); // allow to cancel
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seq.next(true); // allow one to cancel
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}
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}
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}
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@@ -41,7 +41,7 @@ class MeshIndexEdge;
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class MeshHelpEdge;
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/**
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* The MeshFacetIterator allows to iterate over the facets that
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* The MeshFacetIterator allows one to iterate over the facets that
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* hold the topology of the mesh and provides access to their
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* geometric information.
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* \note This class is not thread-safe.
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@@ -222,7 +222,7 @@ private:
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};
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/**
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* The MeshPointIterator allows to iterate over the vertices of the mesh and provides access to
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* The MeshPointIterator allows one to iterate over the vertices of the mesh and provides access to
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* their geometric information. \note This class is not thread-safe.
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*/
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class MeshExport MeshPointIterator
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@@ -1668,7 +1668,7 @@ bool MeshOutput::SaveBinarySTL(std::ostream& output) const
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output.write((const char*)&usAtt, sizeof(usAtt));
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++clIter;
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seq.next(true); // allow to cancel
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seq.next(true); // allow one to cancel
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}
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return true;
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@@ -1739,14 +1739,14 @@ bool MeshOutput::SaveSMF(std::ostream& out) const
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}
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out << "v " << pt.x << " " << pt.y << " " << pt.z << '\n';
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seq.next(true); // allow to cancel
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seq.next(true); // allow one to cancel
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}
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// facet indices
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for (const auto& it : rFacets) {
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out << "f " << it._aulPoints[0] + 1 << " " << it._aulPoints[1] + 1 << " "
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<< it._aulPoints[2] + 1 << '\n';
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seq.next(true); // allow to cancel
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seq.next(true); // allow one to cancel
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}
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return true;
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@@ -1931,14 +1931,14 @@ bool MeshOutput::SaveOFF(std::ostream& out) const
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else {
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out << pt.x << " " << pt.y << " " << pt.z << '\n';
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}
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seq.next(true); // allow to cancel
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seq.next(true); // allow one to cancel
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}
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// facet indices (no texture and normal indices)
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for (const auto& it : rFacets) {
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out << "3 " << it._aulPoints[0] << " " << it._aulPoints[1] << " " << it._aulPoints[2]
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<< '\n';
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seq.next(true); // allow to cancel
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seq.next(true); // allow one to cancel
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}
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return true;
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@@ -413,8 +413,8 @@ public:
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/** Assignment operator. */
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MeshKernel& operator=(const MeshKernel& rclMesh);
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MeshKernel& operator=(MeshKernel&& rclMesh);
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/** This allows to assign the mesh structure directly. The caller must make sure that the point
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* indices are correctly set but the neighbourhood gets checked and corrected if \a
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/** This allows one to assign the mesh structure directly. The caller must make sure that the
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* point indices are correctly set but the neighbourhood gets checked and corrected if \a
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* checkNeighbourHood is true.
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*/
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void Assign(const MeshPointArray& rPoints,
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@@ -609,7 +609,7 @@ bool MeshTopoAlgorithm::IsSwapEdgeLegal(FacetIndex ulFacetPos, FacetIndex ulNeig
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Base::Vector3f cP3 = _rclMesh._aclPointArray[rclF._aulPoints[(uFSide + 2) % 3]];
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Base::Vector3f cP4 = _rclMesh._aclPointArray[rclN._aulPoints[(uNSide + 2) % 3]];
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// do not allow to create degenerated triangles
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// do not allow one to create degenerated triangles
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MeshGeomFacet cT3(cP4, cP3, cP1);
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if (cT3.IsDegenerated(MeshDefinitions::_fMinPointDistanceP2)) {
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return false;
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@@ -470,7 +470,7 @@ bool ExporterAMF::addMesh(const char* name, const MeshObject& mesh)
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}
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}
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seq.next(true); // allow to cancel
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seq.next(true); // allow one to cancel
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}
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*outputStreamPtr << "\t\t\t</vertices>\n"
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@@ -484,7 +484,7 @@ bool ExporterAMF::addMesh(const char* name, const MeshObject& mesh)
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*outputStreamPtr << "\t\t\t\t\t<v" << i << '>' << *(triItr++) << "</v" << i << ">\n";
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}
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*outputStreamPtr << "\t\t\t\t</triangle>\n";
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seq.next(true); // allow to cancel
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seq.next(true); // allow one to cancel
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}
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*outputStreamPtr << "\t\t\t</volume>\n"
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@@ -861,7 +861,7 @@ void PropertyMeshKernel::setPyObject(PyObject* value)
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{
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if (PyObject_TypeCheck(value, &(MeshPy::Type))) {
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MeshPy* mesh = static_cast<MeshPy*>(value);
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// Do not allow to reassign the same instance
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// Do not allow one to reassign the same instance
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if (&(*this->_meshObject) != mesh->getMeshObjectPtr()) {
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// Note: Copy the content, do NOT reference the same mesh object
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setValue(*(mesh->getMeshObjectPtr()));
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@@ -54,9 +54,9 @@ class PropertyCurvatureList;
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namespace MeshGui
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{
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/** The ViewProviderMeshCurvature class is associated to the mesh curvature feature. It allows to
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* display the most known types of curvatures, such as Gaussian curvature, mean curvature, minimum
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* and maximum curvature. Moreover a color bar is also added to the scene.
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/** The ViewProviderMeshCurvature class is associated to the mesh curvature feature. It allows one
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* to display the most known types of curvatures, such as Gaussian curvature, mean curvature,
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* minimum and maximum curvature. Moreover a color bar is also added to the scene.
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*
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* @author Werner Mayer
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*/
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