From 7af02003d827795ec83408d130b8ca285eed63c2 Mon Sep 17 00:00:00 2001 From: PaddleStroke Date: Wed, 24 Jan 2024 15:15:12 +0100 Subject: [PATCH] vector3d getAngleOriented test. --- tests/src/Base/Vector3D.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/tests/src/Base/Vector3D.cpp b/tests/src/Base/Vector3D.cpp index cd4150374b..6020637100 100644 --- a/tests/src/Base/Vector3D.cpp +++ b/tests/src/Base/Vector3D.cpp @@ -316,4 +316,16 @@ TEST(Vector, TestIsParallelShortVectors) EXPECT_FALSE(vec.IsParallel(Base::Vector3d(0.01, 0.02, 0.04), 0.02)); } +TEST(Vector, TestAngleOriented) +{ + Base::Vector3d vec1(0.000001, 0, 0); + Base::Vector3d vec2(0, 0.000001, 0); + Base::Vector3d norm(0, 0, 0.000001); + double angle = vec1.GetAngleOriented(vec2, norm); + EXPECT_EQ(angle, Base::float_traits::pi() * 0.5); + angle = vec2.GetAngleOriented(vec1, norm); + EXPECT_EQ(angle, Base::float_traits::pi() * 1.5); +} + // NOLINTEND +