[TD]Welding Symbol creation
This commit is contained in:
533
src/Mod/TechDraw/Gui/TaskWeldingSymbol.cpp
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533
src/Mod/TechDraw/Gui/TaskWeldingSymbol.cpp
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/***************************************************************************
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* Copyright (c) 2019 Wandererfan <wandererfan@gmail.com *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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#include <cmath>
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#include <BRepBndLib.hxx>
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#include <Bnd_Box.hxx>
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#endif // #ifndef _PreComp_
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#include <QApplication>
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#include <QStatusBar>
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#include <QGraphicsScene>
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#include <Base/Console.h>
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#include <Base/Tools.h>
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#include <Base/UnitsApi.h>
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#include <Gui/Application.h>
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#include <Gui/BitmapFactory.h>
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#include <Gui/Command.h>
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#include <Gui/Control.h>
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#include <Gui/Document.h>
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#include <Gui/MainWindow.h>
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#include <Gui/Selection.h>
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#include <Gui/ViewProvider.h>
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#include <Gui/WaitCursor.h>
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#include <Mod/TechDraw/App/DrawPage.h>
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#include <Mod/TechDraw/App/DrawUtil.h>
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#include <Mod/TechDraw/App/DrawView.h>
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#include <Mod/TechDraw/App/DrawViewPart.h>
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#include <Mod/TechDraw/App/DrawLeaderLine.h>
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#include <Mod/TechDraw/App/DrawWeldSymbol.h>
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#include <Mod/TechDraw/App/DrawTile.h>
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#include <Mod/TechDraw/App/DrawTileWeld.h>
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#include <Mod/TechDraw/App/Geometry.h>
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#include <Mod/TechDraw/App/Cosmetic.h>
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#include <Mod/TechDraw/Gui/ui_TaskWeldingSymbol.h>
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#include "DrawGuiStd.h"
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#include "QGVPage.h"
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#include "QGIView.h"
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#include "QGIPrimPath.h"
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#include "QGILeaderLine.h"
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#include "MDIViewPage.h"
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#include "ViewProviderPage.h"
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#include "ViewProviderViewPart.h"
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#include "Rez.h"
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#include "TaskWeldingSymbol.h"
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using namespace Gui;
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using namespace TechDraw;
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using namespace TechDrawGui;
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//ctor for creation
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TaskWeldingSymbol::TaskWeldingSymbol(TechDraw::DrawLeaderLine* leader) :
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ui(new Ui_TaskWeldingSymbol),
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m_leadFeat(leader),
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m_arrowCount(0),
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m_otherCount(0)
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{
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// Base::Console().Message("TWS::TWS() - create mode\n");
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if (m_leadFeat == nullptr) {
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//should be caught in CMD caller
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Base::Console().Error("TaskWeldingSymbol - bad parameters. Can not proceed.\n");
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return;
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}
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ui->setupUi(this);
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connect(ui->pbArrow0, SIGNAL(clicked(bool)),
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this, SLOT(onArrow0Clicked(bool)));
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connect(ui->pbArrow1, SIGNAL(clicked(bool)),
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this, SLOT(onArrow1Clicked(bool)));
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connect(ui->pbOther0, SIGNAL(clicked(bool)),
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this, SLOT(onOther0Clicked(bool)));
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connect(ui->pbOther1, SIGNAL(clicked(bool)),
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this, SLOT(onOther1Clicked(bool)));
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connect(ui->fcSymbolDir, SIGNAL(fileNameSelected(const QString&)),
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this, SLOT(onDirectorySelected(const QString&)));
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setUiPrimary();
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}
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TaskWeldingSymbol::~TaskWeldingSymbol()
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{
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delete ui;
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}
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void TaskWeldingSymbol::updateTask()
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{
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// blockUpdate = true;
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// blockUpdate = false;
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}
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void TaskWeldingSymbol::changeEvent(QEvent *e)
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{
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if (e->type() == QEvent::LanguageChange) {
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ui->retranslateUi(this);
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}
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}
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void TaskWeldingSymbol::setUiPrimary()
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{
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// Base::Console().Message("TWS::setUiPrimary()\n");
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setWindowTitle(QObject::tr("Create Welding Symbol"));
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m_currDir = QString::fromUtf8(prefSymbolDir().c_str());
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ui->fcSymbolDir->setFileName(m_currDir);
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loadSymbolNames(m_currDir);
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ui->lwSymbols->setViewMode(QListView::IconMode);
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ui->lwSymbols->setFlow(QListView::LeftToRight);
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ui->lwSymbols->setWrapping(true);
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ui->lwSymbols->setDragEnabled(true);
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ui->lwSymbols->setSelectionMode(QAbstractItemView::SingleSelection);
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ui->lwSymbols->setAcceptDrops(false);
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}
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void TaskWeldingSymbol::setUiEdit()
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{
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// Base::Console().Message("TWS::setUiEdit()\n");
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setWindowTitle(QObject::tr("Edit Welding Symbol"));
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}
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void TaskWeldingSymbol::onArrow0Clicked(bool b)
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{
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// Base::Console().Message("TWS::OnArrow0Clicked()\n");
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Q_UNUSED(b);
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Qt::KeyboardModifiers km = QApplication::keyboardModifiers();
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if (km & Qt::ControlModifier) {
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ui->pbArrow0->setText(QString::fromUtf8("Add"));
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ui->pbArrow0->setIcon(QIcon());
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removePendingTile(0,0);
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return;
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}
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QListWidgetItem* sourceItem = ui->lwSymbols->currentItem();
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QString targetText = sourceItem->text();
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TechDrawGui::Tile2Add newTile;
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QString iconPath = m_currDir +
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targetText +
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QString::fromUtf8(".svg") ;
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QIcon targetIcon(iconPath);
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QSize iconSize(32,32);
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ui->pbArrow0->setIcon(targetIcon);
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ui->pbArrow0->setIconSize(iconSize);
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ui->pbArrow0->setText(QString());
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newTile.arrowSide = true;
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newTile.symbolPath = Base::Tools::toStdString(iconPath);
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newTile.leftText = Base::Tools::toStdString(ui->leLeftText->text());
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newTile.centerText = Base::Tools::toStdString(ui->leCenterText->text());
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newTile.rightText = Base::Tools::toStdString(ui->leRightText->text());
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newTile.row = 0;
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newTile.col = 0;
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m_tiles2Add.push_back(newTile);
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m_arrowCount++;
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}
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void TaskWeldingSymbol::onArrow1Clicked(bool b)
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{
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// Base::Console().Message("TWS::OnArrow1Clicked()\n");
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Q_UNUSED(b);
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Qt::KeyboardModifiers km = QApplication::keyboardModifiers();
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if (km & Qt::ControlModifier) {
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ui->pbArrow1->setText(QString::fromUtf8("Add"));
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ui->pbArrow1->setIcon(QIcon());
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removePendingTile(0,1);
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return;
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}
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QListWidgetItem* sourceItem = ui->lwSymbols->currentItem();
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QString targetText = sourceItem->text();
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TechDrawGui::Tile2Add newTile;
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QString iconPath = m_currDir +
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targetText +
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QString::fromUtf8(".svg") ;
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QIcon targetIcon(iconPath);
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QSize iconSize(32,32);
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ui->pbArrow1->setIcon(targetIcon);
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ui->pbArrow1->setIconSize(iconSize);
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ui->pbArrow1->setText(QString());
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newTile.arrowSide = true;
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newTile.symbolPath = Base::Tools::toStdString(iconPath);
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newTile.leftText = Base::Tools::toStdString(ui->leLeftText->text());
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newTile.centerText = Base::Tools::toStdString(ui->leCenterText->text());
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newTile.rightText = Base::Tools::toStdString(ui->leRightText->text());
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newTile.row = 0;
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newTile.col = 1;
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m_tiles2Add.push_back(newTile);
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m_arrowCount++;
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}
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void TaskWeldingSymbol::onOther0Clicked(bool b)
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{
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// Base::Console().Message("TWS::onOther0Clicked()\n");
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Q_UNUSED(b);
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Qt::KeyboardModifiers km = QApplication::keyboardModifiers();
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if (km & Qt::ControlModifier) {
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ui->pbOther0->setText(QString::fromUtf8("Add"));
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ui->pbOther0->setIcon(QIcon());
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removePendingTile(-1,0);
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return;
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}
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QListWidgetItem* sourceItem = ui->lwSymbols->currentItem();
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QString targetText = sourceItem->text();
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TechDrawGui::Tile2Add newTile;
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QString iconPath = m_currDir +
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targetText +
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QString::fromUtf8(".svg") ;
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QIcon targetIcon(iconPath);
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QSize iconSize(32,32);
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ui->pbOther0->setIcon(targetIcon);
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ui->pbOther0->setIconSize(iconSize);
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ui->pbOther0->setText(QString());
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newTile.arrowSide = false;
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newTile.symbolPath = Base::Tools::toStdString(iconPath);
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newTile.leftText = Base::Tools::toStdString(ui->leLeftText->text());
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newTile.centerText = Base::Tools::toStdString(ui->leCenterText->text());
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newTile.rightText = Base::Tools::toStdString(ui->leRightText->text());
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newTile.row = -1;
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newTile.col = 0;
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m_tiles2Add.push_back(newTile);
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m_otherCount++;
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}
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void TaskWeldingSymbol::onOther1Clicked(bool b)
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{
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// Base::Console().Message("TWS::onOther1Clicked()\n");
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Q_UNUSED(b);
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Qt::KeyboardModifiers km = QApplication::keyboardModifiers();
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if (km & Qt::ControlModifier) {
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ui->pbOther1->setText(QString::fromUtf8("Add"));
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ui->pbOther1->setIcon(QIcon());
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removePendingTile(-1,1);
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return;
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}
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QListWidgetItem* sourceItem = ui->lwSymbols->currentItem();
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QString targetText = sourceItem->text();
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TechDrawGui::Tile2Add newTile;
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QString iconPath = m_currDir +
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targetText +
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QString::fromUtf8(".svg") ;
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QIcon targetIcon(iconPath);
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QSize iconSize(32,32);
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ui->pbOther1->setIcon(targetIcon);
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ui->pbOther1->setIconSize(iconSize);
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ui->pbOther1->setText(QString());
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newTile.arrowSide = false;
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newTile.symbolPath = Base::Tools::toStdString(iconPath);
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newTile.leftText = Base::Tools::toStdString(ui->leLeftText->text());
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newTile.centerText = Base::Tools::toStdString(ui->leCenterText->text());
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newTile.rightText = Base::Tools::toStdString(ui->leRightText->text());
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newTile.row = -1;
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newTile.col = 1;
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m_tiles2Add.push_back(newTile);
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m_otherCount++;
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}
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void TaskWeldingSymbol::onDirectorySelected(const QString& newDir)
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{
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// Base::Console().Message("TWS::onDirectorySelected(%s)\n", qPrintable(newDir));
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m_currDir = newDir + QString::fromUtf8("/");
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loadSymbolNames(m_currDir);
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}
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void TaskWeldingSymbol::removePendingTile(int row, int col)
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{
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// Base::Console().Message("TWS::removePendingIcon(%d, %d) - tiles in: %d\n",
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// row, col, m_tiles2Add.size());
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std::vector<Tile2Add> newList;
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for (auto& t: m_tiles2Add) {
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if ((t.row == row) &&
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(t.col == col) ) {
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continue;
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} else {
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newList.push_back(t);
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}
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}
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m_tiles2Add = newList;
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}
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void TaskWeldingSymbol::blockButtons(bool b)
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{
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Q_UNUSED(b);
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}
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void TaskWeldingSymbol::loadSymbolNames(QString pathToSymbols)
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{
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//fill selection list with names and icons
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QDir symbolDir(pathToSymbols);
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symbolDir.setFilter(QDir::Files);
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QStringList fileNames = symbolDir.entryList();
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for (auto& fn: fileNames) {
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QListWidgetItem* item = new QListWidgetItem(fn, ui->lwSymbols);
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QFileInfo fi(fn);
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item->setText(fi.baseName());
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QIcon symbolIcon(pathToSymbols + fn);
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item->setIcon(symbolIcon);
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ui->lwSymbols->addItem(item);
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}
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ui->lwSymbols->setCurrentRow(0);
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ui->lwSymbols->setAcceptDrops(false); //have to do this every time you update the items
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}
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//******************************************************************************
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App::DocumentObject* TaskWeldingSymbol::createWeldingSymbol(void)
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{
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// Base::Console().Message("TWS::createWeldingSymbol()\n");
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Gui::Command::openCommand("Create WeldSymbol");
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std::string symbolName = m_leadFeat->getDocument()->getUniqueObjectName("DrawWeldSymbol");
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std::string symbolType = "TechDraw::DrawWeldSymbol";
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TechDraw::DrawPage* page = m_leadFeat->findParentPage();
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std::string pageName = page->getNameInDocument();
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Command::doCommand(Command::Doc,"App.activeDocument().addObject('%s','%s')",
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symbolType.c_str(),symbolName.c_str());
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Command::doCommand(Command::Doc,"App.activeDocument().%s.addView(App.activeDocument().%s)",
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pageName.c_str(), symbolName.c_str());
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Command::doCommand(Command::Doc,"App.activeDocument().%s.Leader = App.activeDocument().%s",
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symbolName.c_str(),m_leadFeat->getNameInDocument());
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bool allAround = ui->rbAllAround->isChecked();
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std::string allAroundText = allAround ? "True" : "False";
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Command::doCommand(Command::Doc,"App.activeDocument().%s.AllAround = %s",
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symbolName.c_str(), allAroundText.c_str());
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bool fieldWeld = ui->rbFieldWeld->isChecked();
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std::string fieldWeldText = fieldWeld ? "True" : "False";
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Command::doCommand(Command::Doc,"App.activeDocument().%s.FieldWeld = %s",
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symbolName.c_str(), fieldWeldText.c_str());
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std::string tailText = Base::Tools::toStdString(ui->leProcessText->text());
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Command::doCommand(Command::Doc,"App.activeDocument().%s.TailText = '%s'",
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symbolName.c_str(), tailText.c_str());
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App::DocumentObject* newObj = m_leadFeat->getDocument()->getObject(symbolName.c_str());
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if (newObj == nullptr) {
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throw Base::RuntimeError("TaskWeldingSymbol - new symbol object not found");
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}
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newObj->recomputeFeature();
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Gui::Command::updateActive();
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Gui::Command::commitCommand();
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return newObj;
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}
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std::vector<App::DocumentObject*> TaskWeldingSymbol::createTiles(void)
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{
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// Base::Console().Message("TWS::createTiles()\n");
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Gui::Command::openCommand("Create Welding Tiles");
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std::vector<App::DocumentObject*> tileFeats;
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std::string tileType("TechDraw::DrawTileWeld");
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for (auto& t: m_tiles2Add) {
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std::string tileName = m_leadFeat->getDocument()->getUniqueObjectName("DrawTileWeld");
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Command::doCommand(Command::Doc,"App.activeDocument().addObject('%s','%s')",
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tileType.c_str(),tileName.c_str());
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Command::doCommand(Command::Doc,"App.activeDocument().%s.TileRow = %d",
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tileName.c_str(), t.row);
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Command::doCommand(Command::Doc,"App.activeDocument().%s.TileColumn = %d",
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tileName.c_str(), t.col);
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Command::doCommand(Command::Doc,"App.activeDocument().%s.SymbolFile = '%s'",
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tileName.c_str(), t.symbolPath.c_str());
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Command::doCommand(Command::Doc,"App.activeDocument().%s.LeftText = '%s'",
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tileName.c_str(), t.leftText.c_str());
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Command::doCommand(Command::Doc,"App.activeDocument().%s.RightText = '%s'",
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tileName.c_str(), t.rightText.c_str());
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Command::doCommand(Command::Doc,"App.activeDocument().%s.CenterText = '%s'",
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tileName.c_str(), t.centerText.c_str());
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App::DocumentObject* newTile = m_leadFeat->getDocument()->getObject(tileName.c_str());
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if (newTile == nullptr) {
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throw Base::RuntimeError("TaskWeldingSymbol - new tile object not found");
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}
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tileFeats.push_back(newTile);
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}
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Gui::Command::updateActive();
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Gui::Command::commitCommand();
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return tileFeats;
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}
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void TaskWeldingSymbol::updateWeldingSymbol(void)
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{
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// Base::Console().Message("TWS::updateWeldingSymbol()\n");
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Gui::Command::openCommand("Edit WeldingSymbol");
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m_weldFeat->requestPaint();
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Gui::Command::updateActive();
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Gui::Command::commitCommand();
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}
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void TaskWeldingSymbol::saveButtons(QPushButton* btnOK,
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QPushButton* btnCancel)
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{
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m_btnOK = btnOK;
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m_btnCancel = btnCancel;
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}
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void TaskWeldingSymbol::enableTaskButtons(bool b)
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{
|
||||
m_btnOK->setEnabled(b);
|
||||
m_btnCancel->setEnabled(b);
|
||||
}
|
||||
|
||||
std::string TaskWeldingSymbol::prefSymbolDir()
|
||||
{
|
||||
std::string defaultDir = App::Application::getResourceDir() + "Mod/TechDraw/Symbols/Welding/AWS/";
|
||||
Base::Reference<ParameterGrp> hGrp = App::GetApplication().GetUserParameter().GetGroup("BaseApp")->
|
||||
GetGroup("Preferences")->GetGroup("Mod/TechDraw/Files");
|
||||
|
||||
std::string symbolDir = hGrp->GetASCII("WeldingDir", defaultDir.c_str());
|
||||
return symbolDir;
|
||||
}
|
||||
|
||||
//******************************************************************************
|
||||
|
||||
bool TaskWeldingSymbol::accept()
|
||||
{
|
||||
// Base::Console().Message("TWS::accept()\n");
|
||||
std::vector<App::DocumentObject*> tileFeats = createTiles();
|
||||
App::DocumentObject* weldFeat = createWeldingSymbol();
|
||||
for (auto& obj: tileFeats) {
|
||||
TechDraw::DrawTileWeld* tile = dynamic_cast<TechDraw::DrawTileWeld*>(obj);
|
||||
tile->TileParent.setValue(weldFeat);
|
||||
}
|
||||
weldFeat->recomputeFeature();
|
||||
// weldFeat->requestPaint(); //not a dv!
|
||||
|
||||
Gui::Command::doCommand(Gui::Command::Gui,"Gui.ActiveDocument.resetEdit()");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TaskWeldingSymbol::reject()
|
||||
{
|
||||
// Base::Console().Message("TWS::reject()\n");
|
||||
//nothing to remove.
|
||||
|
||||
Gui::Command::doCommand(Gui::Command::Gui,"App.activeDocument().recompute()");
|
||||
Gui::Command::doCommand(Gui::Command::Gui,"Gui.ActiveDocument.resetEdit()");
|
||||
|
||||
return false;
|
||||
}
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
TaskDlgWeldingSymbol::TaskDlgWeldingSymbol(TechDraw::DrawLeaderLine* leader)
|
||||
: TaskDialog()
|
||||
{
|
||||
widget = new TaskWeldingSymbol(leader);
|
||||
taskbox = new Gui::TaskView::TaskBox(Gui::BitmapFactory().pixmap("actions/techdraw-weldsymbol"),
|
||||
widget->windowTitle(), true, 0);
|
||||
taskbox->groupLayout()->addWidget(widget);
|
||||
Content.push_back(taskbox);
|
||||
}
|
||||
|
||||
TaskDlgWeldingSymbol::~TaskDlgWeldingSymbol()
|
||||
{
|
||||
}
|
||||
|
||||
void TaskDlgWeldingSymbol::update()
|
||||
{
|
||||
// widget->updateTask();
|
||||
}
|
||||
|
||||
void TaskDlgWeldingSymbol::modifyStandardButtons(QDialogButtonBox* box)
|
||||
{
|
||||
QPushButton* btnOK = box->button(QDialogButtonBox::Ok);
|
||||
QPushButton* btnCancel = box->button(QDialogButtonBox::Cancel);
|
||||
widget->saveButtons(btnOK, btnCancel);
|
||||
}
|
||||
|
||||
//==== calls from the TaskView ===============================================================
|
||||
void TaskDlgWeldingSymbol::open()
|
||||
{
|
||||
}
|
||||
|
||||
void TaskDlgWeldingSymbol::clicked(int)
|
||||
{
|
||||
}
|
||||
|
||||
bool TaskDlgWeldingSymbol::accept()
|
||||
{
|
||||
widget->accept();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TaskDlgWeldingSymbol::reject()
|
||||
{
|
||||
widget->reject();
|
||||
return true;
|
||||
}
|
||||
|
||||
#include <Mod/TechDraw/Gui/moc_TaskWeldingSymbol.cpp>
|
||||
Reference in New Issue
Block a user